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© 2017

GameMaker: Studio 100 Programming Challenges

Book
  • 82k Downloads

Table of contents

  1. Front Matter
    Pages i-xxvii
  2. Ben Tyers
    Pages 1-2
  3. Ben Tyers
    Pages 3-4
  4. Ben Tyers
    Pages 5-6
  5. Ben Tyers
    Pages 7-8
  6. Ben Tyers
    Pages 11-12
  7. Ben Tyers
    Pages 13-14
  8. Ben Tyers
    Pages 15-16
  9. Ben Tyers
    Pages 17-18
  10. Ben Tyers
    Pages 19-20
  11. Ben Tyers
    Pages 21-22
  12. Ben Tyers
    Pages 29-30
  13. Ben Tyers
    Pages 33-34
  14. Ben Tyers
    Pages 35-36
  15. Ben Tyers
    Pages 37-38

About this book

Introduction

Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete.

Think you're a good GameMaker game application developer or programmer? Think again with this awesome book!

You will:
  • Upgrade your skills with each specific game application coding challenge
  • Create many different game events, action or scenarios
  • Code for many different kinds of game applications or themes from space to adventure to sports to fantasy

Keywords

GameMaker Game Maker studio GML Game Maker Language game dev game programming software code source

Authors and affiliations

  1. 1.WorthingUnited Kingdom

About the authors

Ben Tyers is an expert GameMaker: Studio user, developer, coder, expert and IT trainer.  He has authored a number of small books on GameMaker for game application developers and runs a popular GameMaker resources web site.

Bibliographic information