Beginning Platino Game Engine

  • Abhishek Nandy
  • Debashree Chanda

Table of contents

  1. Front Matter
    Pages i-xvii
  2. Abhishek Nandy, Debashree Chanda
    Pages 1-17
  3. Abhishek Nandy, Debashree Chanda
    Pages 19-28
  4. Abhishek Nandy, Debashree Chanda
    Pages 29-40
  5. Abhishek Nandy, Debashree Chanda
    Pages 41-68
  6. Abhishek Nandy, Debashree Chanda
    Pages 69-106
  7. Abhishek Nandy, Debashree Chanda
    Pages 107-138
  8. Back Matter
    Pages 139-141

About this book

Introduction

Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.

With Beginning Platino Game Engine you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT.

This is the first book on the Platino game engine and it will be of interest to students, game developers, and tech enthusiasts. You will learn:

  • Development using the Platino game engine
  • Building UWP apps using the Processing JS language
  • Extending the processing language to IoT with Temboo 

Keywords

Platino Platino game engine Temboo Processing.js UWP apps UWP Black Gate Games Platino Engine

Authors and affiliations

  • Abhishek Nandy
    • 1
  • Debashree Chanda
    • 2
  1. 1.KolkataIndia
  2. 2.KolkataIndia

Bibliographic information