JavaFX 9 by Example

  • Carl Dea
  • Gerrit Grunwald
  • José Pereda
  • Sean Phillips
  • Mark Heckler

Table of contents

  1. Front Matter
    Pages i-xxvii
  2. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 1-45
  3. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 47-68
  4. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 69-101
  5. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 103-134
  6. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 135-170
  7. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 171-226
  8. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 227-264
  9. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 265-282
  10. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 283-325
  11. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 327-365
  12. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 367-390
  13. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 391-430
  14. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 431-465
  15. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 467-489
  16. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 491-523
  17. Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips, Mark Heckler
    Pages 525-549
  18. Back Matter
    Pages 551-557

About this book

Introduction

Create media-rich client applications using JavaFX 9 and the Java 9 platform. Learn to create GUI-based applications for mobile devices, desktop PCs, and even the web. Incorporate media such as audio and video into your applications. Interface with hardware devices such as Arduino and Leap Motion. Respond to gesture control through devices such as the Leap Motion Controller. Take advantage of the new HTTP2 API to make RESTful web requests and WebSockets calls.

New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects.

Is your goal to develop visually exciting applications in the Java language? Then this is the book you want at your side. JavaFX 9 by Example is chock-full of engaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book:

  • Has been updated with new content on modular development, new APIs, and an example using the Scene Builder tool
  • Is filled with fun and practical code examples that you can modify and drop into your own projects
  • Includes an example using Arduino and an accelerometer sensor to track motion in 3D
  • Helps you create JavaFX applications for iOS and Android devices
What You'll Learn:
  • Work with touch-based interfaces
  • Interpret gesture-based events
  • Use shapes, color, text, and UI controls animation to create a si
mple click and point game
  • Add audio and video to your projects
  • Utilize JavaFX 3D
  • Create custom controls using CSS, SVG, and Canvas APIs
  • Organize code into modules using Java Platform Module System (Project Jigsaw)


  • Keywords

    touch-based interface gesture controls SVG Lambda GUI Graphical User Interface Scene Builder Gradle Canvas Canvas API Animation Timer GStreamer JavaFX/Mediia WebEngine WebView Raspberry Pi Arduino Jigsaw

    Authors and affiliations

    • Carl Dea
      • 1
    • Gerrit Grunwald
      • 2
    • José Pereda
      • 3
    • Sean Phillips
      • 4
    • Mark Heckler
      • 5
    1. 1.PasadenaUSA
    2. 2.MünsterGermany
    3. 3.Arroyo de la EncomiendaSpain
    4. 4.BowieUSA
    5. 5.GodfreyUSA

    Bibliographic information

    • DOI https://doi.org/10.1007/978-1-4842-1961-4
    • Copyright Information Carl Dea, Gerrit Grunwald, José Pereda, Sean Phillips and Mark Heckler 2017
    • Publisher Name Apress, Berkeley, CA
    • eBook Packages Professional and Applied Computing
    • Print ISBN 978-1-4842-1960-7
    • Online ISBN 978-1-4842-1961-4
    • About this book