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Advances in Modelling, Animation and Rendering

  • John Vince
  • Rae Earnshaw

Table of contents

  1. Front Matter
    Pages I-IX
  2. Invited Papers

    1. Front Matter
      Pages 1-1
    2. Nadia Magnenat-Thalmann, MyungJin Kang, Taro Goto
      Pages 3-23
    3. Daniel Thalmann
      Pages 25-38
    4. M. Jern, S. Palmberg, M. Ranlöf
      Pages 65-77
    5. John Vince, Rae Earnshaw
      Pages 79-91
    6. Jon Peddie
      Pages 93-102
  3. Modelling

    1. Front Matter
      Pages 103-103
    2. Dimitris Protopsaltou, Christiane Luible, Marlene Arevalo, Nadia Magnenat-Thalmann
      Pages 105-122
    3. Drago Frédéric, Chiba Norishige
      Pages 123-138
    4. Vladimir Savchenko, Nikita Kojekine
      Pages 139-150
    5. Koen Beets, Johan Claes, Frank Van Reeth
      Pages 151-166
    6. Hao Zhang, Eugene Fiume
      Pages 167-181
    7. Luping Zhou, Indriyati Atmosukarto, Wee Kheng Leow, Zhiyong Huang
      Pages 183-199
    8. Pavel Borodin, Marcin Novotni, Reinhard Klein
      Pages 201-213
    9. Robert S Laramee, R. Daniel Bergeron
      Pages 215-237
    10. S. Miyazaki, J. Hasegawa, T. Yasuda, S. Yokoi
      Pages 239-246
    11. Tao Ruan Wan, Wen Tang
      Pages 247-265
    12. Pere-Pau Vázquez, Miquel Feixast, Mateu Sbert, Wolfgang Heidrich
      Pages 267-279
  4. Animation

    1. Front Matter
      Pages 281-281
    2. Irene Albrecht, Jörg Haber, Hans-Peter Seidel
      Pages 283-293
    3. Jason Harrison, Kellogg S. Booth, Brian D. Fisher
      Pages 295-314
  5. Rendering

    1. Front Matter
      Pages 347-347
    2. Roel Martínez, László Szirmay-Kalos, Mateu Sbert
      Pages 377-388
    3. Francesc Castro, Miquel Feixas
      Pages 389-396
    4. Stefan Brabec, Thomas Annen, Hans-Peter Seidel
      Pages 397-407
    5. Specular Environment, Tomohisa Manabe
      Pages 409-423
    6. Frederic Pérez, Ignacio Martín, Xavier Pueyo
      Pages 425-437
    7. Jaume Rigau, Miguel Feixas, Mateu Sbert
      Pages 439-451
    8. J. Grasset, D. Plemenos, O. Terraz
      Pages 453-463
    9. B Ganster, R Klein, M Sattler, R Sarlette
      Pages 465-480
    10. Gaurav Agarwal, Dinesh Rathi, Prem K. Kalra, Subhashis Banerjee
      Pages 499-508
  6. Visual Interaction

    1. Front Matter
      Pages 509-509
    2. J. Esmerado, F. Vexo, D. Thalmann
      Pages 511-527
    3. Mark Carey, Alf Watson, Dave Paget
      Pages 529-547
  7. Back Matter
    Pages 549-549

About these proceedings

Introduction

"Advances in computer technology and developments such as the Internet provide a constant momentum to design new techniques and algorithms to support computer graphics. Modelling, animation and rendering remain principal topics in the filed of computer graphics and continue to attract researchers around the world."
This volume contains the papers presented at Computer Graphics International 2002, in July, at the University of Bradford, UK. These papers represent original research in computer graphics from around the world and cover areas such as:
- Real-time computer animation
- Image based rendering
- Non photo-realistic rendering
- Virtual reality
- Avatars
- Geometric and solid modelling
- Computational geometry
- Physically based modelling
- Graphics hardware architecture
- Data visualisation
- Data compression
The focus is on the commercial application and industrial use of computer graphics and digital media systems.

Keywords

3D Closing Mapping Moment Radiosity Ray Tracing animation computer graphics modeling reflection rendering shading simulation virtual reality visualization

Editors and affiliations

  • John Vince
    • 1
  • Rae Earnshaw
    • 2
  1. 1.School of Media, Arts and CommunicationBournemouth UniversityPooleUK
  2. 2.Department of Electronic Imaging and Media CommunicationsUniversity of BradfordBradfordUK

Bibliographic information