Advertisement

Learn Unity for Windows 10 Game Development

  • Sue Blackman
  • Adam Tuliper

Table of contents

  1. Front Matter
    Pages i-xx
  2. Sue Blackman, Adam Tuliper
    Pages 1-65
  3. Sue Blackman, Adam Tuliper
    Pages 67-121
  4. Sue Blackman, Adam Tuliper
    Pages 123-164
  5. Sue Blackman, Adam Tuliper
    Pages 165-215
  6. Sue Blackman, Adam Tuliper
    Pages 217-242
  7. Sue Blackman, Adam Tuliper
    Pages 243-274
  8. Sue Blackman, Adam Tuliper
    Pages 275-306
  9. Sue Blackman, Adam Tuliper
    Pages 307-337
  10. Sue Blackman, Adam Tuliper
    Pages 339-370
  11. Sue Blackman, Adam Tuliper
    Pages 371-421
  12. Sue Blackman, Adam Tuliper
    Pages 423-474
  13. Sue Blackman, Adam Tuliper
    Pages 475-566
  14. Back Matter
    Pages 567-572

About this book

Introduction

This book will take you through the process of creating a game for the Windows Phone market with a heavy emphasis placed on optimization and good design decisions. On your way, you will be introduced to key Unity concepts and functionality, weigh the pros and cons of various possibilities, and gain a good working knowledge of scripting in the Unity environment using both JavaScript and C#.

Learn Unity for Windows 10 Game Development starts by exploring the Unity editor and experimenting with staple game functionality. If you are new to scripting or just new to C#, you will be able to investigate syntax, commonly used functions, and communication required to bring your ideas to life. With the book's included art assets, you will learn the ins and outs of asset choices and management while making use of Unity's 2D physics, Shuriken particle systems and Mecanim's character and state management tools.

Finally, you will bring it all together to create a multi-level game as you learn how to incorporate mobile specific functionality, test on a Windows Phone device, and others for Windows 10 and ultimately, publish your game to the Windows App Store. You'll even learn about marketing and monetization in the mobile game market.

Keywords

Unity game development Mecanim C# 2D physics Unity games

Authors and affiliations

  • Sue Blackman
    • 1
  • Adam Tuliper
    • 2
  1. 1.TemeculaUSA
  2. 2.Lake ForestUSA

Bibliographic information