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Beginning Android

  • Authors
  • Grant Allen

Table of contents

  1. Front Matter
    Pages i-xxv
  2. Get Android and Get Coding!

    1. Front Matter
      Pages 1-1
    2. Grant Allen
      Pages 3-6
    3. Grant Allen
      Pages 7-33
    4. Grant Allen
      Pages 35-44
    5. Grant Allen
      Pages 45-55
  3. Activities and the User Interface

    1. Front Matter
      Pages 57-57
    2. Grant Allen
      Pages 59-77
    3. Grant Allen
      Pages 79-105
    4. Grant Allen
      Pages 107-126
    5. Grant Allen
      Pages 155-167
    6. Grant Allen
      Pages 169-178
  4. A World of Wonderful Devices and Screens

    1. Front Matter
      Pages 179-179
    2. Grant Allen
      Pages 181-195
    3. Grant Allen
      Pages 197-209
    4. Grant Allen
      Pages 211-218
    5. Grant Allen
      Pages 219-238
    6. Grant Allen
      Pages 239-254
  5. Working with Resources and Services

    1. Front Matter
      Pages 255-255
    2. Grant Allen
      Pages 257-286
    3. Grant Allen
      Pages 287-304
    4. Grant Allen
      Pages 305-325
    5. Grant Allen
      Pages 327-342
    6. Grant Allen
      Pages 343-354
    7. Grant Allen
      Pages 371-384
    8. Grant Allen
      Pages 385-401
  6. Back Matter
    Pages 403-411

About this book

Introduction

Get started in creating marketable apps for the burgeoning Android market. Begin your journey by learning the essentials of programming for phones and tables that are built around Google's wildly-successful Android platform. Beginning Android, Fifth Edition is fresh with details on the latest iteration of the Android 5 and earlier versions.

Google’s Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow. Smart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile- and consumer-device platform. If you’re not in the game yet, now is your chance!

Begin at the beginning by installing the tools and compiling a skeleton app. Move through creating layouts, employing widgets, taking user input, and giving back results. Soon you’ll be creating innovative applications involving multi-touch, multi-tasking, and more! You’ll be drawing data live from the Internet using web services and delighting your customers with life-enhancing apps. Not since the PC era first began has there been this much opportunity for the common developer. What are you waiting for? Grab your copy of Beginning Android and get started!

Keywords

Android layouts widgets multi-touch multi-tasking

Bibliographic information