Beginning iPhone 4 Development

Exploring the iOS SDK

  • Authors
  • Dave Mark
  • Jack Nutting
  • Jeff LaMarche

Table of contents

  1. Front Matter
    Pages i-xvi
  2. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 1-11
  3. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 13-32
  4. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 33-59
  5. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 61-102
  6. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 103-123
  7. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 125-155
  8. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 157-208
  9. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 209-263
  10. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 265-340
  11. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 341-366
  12. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 367-401
  13. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 403-449
  14. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 451-485
  15. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 487-526
  16. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 527-556
  17. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 557-568
  18. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 569-598
  19. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 599-609
  20. Dave Mark, Jack Nutting, Jeff LaMarche
    Pages 611-630

About this book

Introduction

Beginning iPhone 4 Development is here! The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in action.

Beginning iPhone 4 Development is a complete course in iOS 4 apps development. You’ll master techniques that work on iPhone, iPad, and iPod touch. We start with the basics, showing you how to download and install the tools you'll need, and how to create your first simple application. Next you’ll learn to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn techniques to save and retrieve your data using SQLite, iPhone’s built-in database management system and Core Data, the standard for persistence that Apple brought to iOS with the release of SDK 3.  

And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You'll also learn how to use the new concurrency APIs included in iOS 4, and make robust multithreaded applications using Grand Central Dispatch.  

  • The iPhone 4 update to the best-selling and most recommended book for Cocoa touch developers  
  • Written in an accessible, easy-to-follow style  
  • Full of useful tips and techniques to help you become an iOS pro

NOTE: For iPhone 4S or iOS 5 apps development, please instead check out the next edition of this book, Beginning iOS 5 Development - now available.

Bibliographic information