Beginning Android 2

  • Authors
  • Mark L. Murphy

Table of contents

  1. Front Matter
    Pages i-xvi
  2. Mark L. Murphy
    Pages 1-4
  3. Mark L. Murphy
    Pages 5-15
  4. Mark L. Murphy
    Pages 17-22
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    Pages 23-27
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    Pages 29-38
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    Pages 39-57
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    Pages 59-73
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    Pages 75-94
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    Pages 95-116
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    Pages 117-124
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    Pages 125-135
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    Pages 137-140
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    Pages 141-147
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    Pages 149-153
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    Pages 155-165
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    Pages 167-170
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    Pages 177-184
  20. Mark L. Murphy
    Pages 185-196

About this book

Introduction

The Android development platform, created by Google and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional Java classes and open source components that ship with the SDK.

With Beginning Android 2, you’ll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the software development kit. Author, Android columnist, writer, developer, and community advocate Mark L. Murphy will show you what you need to know to get started programming Android applications, including how to craft graphical user interfaces, use GPS, and access web services.

Keywords

Android Apple iPhone Internet Java Web Services database programming

Bibliographic information