Beginning .NET Game Programming in C#

  • Authors
  • David Weller
  • Alexandre Santos Lobão
  • Ellen Hatton

Table of contents

  1. Front Matter
    Pages i-xxvi
  2. David Weller, Alexandre Santos Lobão, Ellen Hatton
    Pages 1-64
  3. David Weller, Alexandre Santos Lobão, Ellen Hatton
    Pages 65-138
  4. David Weller, Alexandre Santos Lobão, Ellen Hatton
    Pages 139-205
  5. David Weller, Alexandre Santos Lobão, Ellen Hatton
    Pages 207-242
  6. David Weller, Alexandre Santos Lobão, Ellen Hatton
    Pages 243-268
  7. David Weller, Alexandre Santos Lobão, Ellen Hatton
    Pages 269-323
  8. David Weller, Alexandre Santos Lobão, Ellen Hatton
    Pages 325-339
  9. David Weller, Alexandre Santos Lobão, Ellen Hatton
    Pages 341-348
  10. David Weller, Alexandre Santos Lobão, Ellen Hatton
    Pages 349-367
  11. Back Matter
    Pages 369-414

About this book

Introduction

This long-awaited title provides a clear introduction to game programming for you, C# programmers! Microsoft insiders have written an easy-to-read guide, so you can start programming games quickly. This book even includes an introduction to Managed DirectX 9, and other advanced .NET features, like animation and sounds.

Code examples are actually complete games, and include .Nettrix, .Netterpillars, River Pla.NET, Magic KindergarteN, D-iNfEcT, Nettrix II (for the Pocket PC), and a version of the classic game, Spacewars.

Keywords

.NET ADO.NET Ada Animation C programming language C# Multithreading VB.NET Visual Basic computer graphics game programming programming

Bibliographic information

  • DOI https://doi.org/10.1007/978-1-4302-0721-4
  • Copyright Information Apress 2004
  • Publisher Name Apress, Berkeley, CA
  • eBook Packages Springer Book Archive
  • Print ISBN 978-1-59059-319-6
  • Online ISBN 978-1-4302-0721-4
  • About this book