Foundation ActionScript 3.0 Animation

Making Things Move!

  • Authors
  • Keith┬áPeters

Table of contents

  1. Front Matter
    Pages i-xxvi
  2. Actionscripted Animation Basics

  3. Basic Motion

    1. Front Matter
      Pages 119-119
    2. Pages 147-170
  4. Advanced Motion

  5. 3D Animation

    1. Front Matter
      Pages 373-373
    2. Pages 375-418
    3. Pages 421-449
  6. Additional Techniques

    1. Front Matter
      Pages 471-471
    2. Pages 473-484
    3. Pages 487-519
  7. Back Matter
    Pages 521-542

About this book


Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each new version of Flash, ActionScript, its built-in scripting language, has become more powerful and a little more complex, too. ActionScript, now at version 3.0, has significantly matured as a programming language, bringing power and speed only previously dreamed about to Flash-based animation, going far beyond traditionally used keyframes and tweens.

The material inside this book covers everything you need to know to harness the power of ActionScript 3.0. First, all the basics of script-based animation and setting up an ActionScript 3.0 project are covered. An introduction to object-oriented programming follows, with the new syntax, events, and rendering techniques of ActionScript 3.0 explained, giving you the confidence to use the language, whether starting from scratch or moving up from ActionScript 2.0.

The book goes on to provide information on all the relevant trigonometry you will need, before moving on to physics concepts such as acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. In no time at all, you'll both understand the concepts of scripted animation and have the ability to create all manner of exciting animations and games.


ActionScript ActionScript 3 Adobe Flash Animation language object-oriented programming (OOP) programming programming language rendering structured design

Bibliographic information