The International Handbook of Virtual Learning Environments

  • Joel Weiss
  • Jason Nolan
  • Jeremy Hunsinger
  • Peter Trifonas

Table of contents

  1. Front Matter
    Pages i-xxxv
  2. Foundations of Virtual Learning Environments

  3. Schooling, Professional Learning and Knowledge Management

    1. J. W. Schofield
      Pages 301-327
    2. Glenn Russell
      Pages 329-343
    3. Rhonna J. Robbins-Sponaas, Jason Nolan
      Pages 425-439
    4. Eleni Skourtou, Vasilia Kourtis-Kazoullis, Jim Cummins
      Pages 441-467
    5. Jutta Treviranus, Vera Roberts
      Pages 469-495
    6. Kathryn Hibbert, Sharon Rich
      Pages 563-579
    7. Steve McCarty, Begum Ibrahim, Boris Sedunov, Ramesh Sharma
      Pages 723-787
    8. Nick Bowskill, Robert Luke, Steve McCarty
      Pages 789-819
  4. Out-Of-School Virtual Learning Environments

    1. Vicki L. O’Day, Mizuko Ito, Annette Adler, Charlotte Linde, Elizabeth D. Mynatt
      Pages 873-893
    2. Peter Brophy
      Pages 895-913
    3. Suzanne De Castell, Jennifer Jenson
      Pages 999-1018
    4. Monica Murero, Giuseppe D'Ancona
      Pages 1019-1038
    5. Mark Balnaves, Lucas Walsh, Brian Shoesmith
      Pages 1039-1053
    6. Melissa Altman, Radhika Gajjala
      Pages 1089-1105
    7. Rochelle Mazar
      Pages 1141-1150
  5. Challenges for Virtual Learning Environments

    1. Jeff Noon
      Pages 1171-1173
    2. Martin Dodge, Rob Kitchin
      Pages 1175-1202

About this book


What is virtual reality and how do we conceptualize, create, use, and inquire into learning settings that capture the possibilities of virtual life? The International Handbook of Virtual Learning Environments was developed to explore Virtual Learning Environments (VLE’s), and their relationships with digital, in real life and virtual worlds.

Three issues are explored and used as organizers for The Handbook. First, a distinction is made between virtual learning and learning virtually. Second, since the focus is on learning, an educational framework is developed as a means of bringing coherence to the available literature. Third, learning is defined broadly as a process of knowledge creation for transforming experience to reflect different facets of "the curriculum of life".

To reflect these issues The Handbook is divided into four sections: Foundations of Virtual Learning Environments; Schooling, Professional Learning and Knowledge Management; Out-of-School Learning Environments; and Challenges for Virtual Learning Environments. A variety of chapters representing different academic and professional fields are included. These chapters cover topics ranging from philosophical perspectives, historical, sociological, political and educational analyses, case studies from practical and research settings, as well as several provocative ‘’classics’ originally published in other settings.


Internet Mapping Motivation computer e-learning ecology information knowledge management learning management organization service-oriented computing technology time

Editors and affiliations

  • Joel Weiss
    • 1
  • Jason Nolan
    • 2
  • Jeremy Hunsinger
    • 3
  • Peter Trifonas
    • 1
  1. 1.University of TorontoCanada
  2. 2.Ryerson UniversityCanada
  3. 3.Virginia TechUSA

Bibliographic information