The Role of Technology in CSCL

Studies in Technology Enhanced Collaborative Learning

  • H. Ulrich Hoppe
  • Hiroaki Ogata
  • Amy Soller

Part of the Computer-Supported Collaborative Learning book series (CULS, volume 9)

Table of contents

  1. Front Matter
    Pages i-xi
  2. Design, Modeling, and Analysis of Collaborative Learning

    1. Front Matter
      Pages 12-12
    2. Amy Soller, Hiroaki Ogata, Friedrich Hesse
      Pages 13-20
    3. Martin Wessner, Hans-Rüdiger Pfister
      Pages 21-46
    4. Kumiyo Nakakoji, Masao Ohira, Akio Takashima, Yasuhiro Yamamoto
      Pages 47-61
    5. Amy Soller, Alan Lesgold
      Pages 63-86
    6. María de los Ángeles Constantino-González, Daniel D. Suthers
      Pages 87-113
  3. Collaborative Tools in Educational Practice

    1. Front Matter
      Pages 116-116
    2. Amy Soller, Alan Lesgold
      Pages 117-120
    3. H. Ulrich Hoppe, Andreas Lingnau, Frank Tewissen, Ana Paiva, Rui Prada, Isabel Machado
      Pages 121-138
    4. M. Felisa Verdejo, Beatriz Barros, Timothy Read, Miguel Rodriguez-Artacho
      Pages 139-153
    5. Hiroaki Ogata, Kenji Matsuura, Yoneo Yano
      Pages 173-191
  4. Back Matter
    Pages 193-195

About this book

Introduction

This book relates "new" information and communication technologies (ICT) to their specific teaching and learning functions, in particular how ICT is appropriated for and/or by educational or learning communities. We categorize consumer-oriented educational multimedia as established technologies, not of primary importance for innovative approaches to collaborative learning. Internet connections in schools and academic institutions are no longer new, though the learning culture originating from this technology may still lack a sufficiently rich definition. The technological "hot spots" of interest in this book are in turn: groupware or multi-user technologies such as group archives or synchronous co-construction environments, embedded interactive technologies in the spirit of ubiquitous computing, and modeling tools based on rich representations.

Important features of these new technologies are: the move from individually oriented software tools to multi-user tools providing group awareness as well as facilities for the co-construction of knowledge; a definition of software use beyond a single piece of software towards multiple applications or tools which are not only technically interoperable but also task and role compliant in a social situation (social interoperability); high interactivity and creative potential with high productive activity and initiative on the part of the user (as opposed to the receptive scheme of usage of many educational multimedia applications); new kinds of peripherals in the spirit "of ubiquitous computing and augmented reality", which allow for redefining the borderline between physical action on the one hand and virtual or symbolic on the other.

Keywords

CSCL Collaborative Collaborative Learning Enhanced Hoppe Internet Multimedia Role Studies Supported Technology Web computer-supported collaborative learning learning modeling

Editors and affiliations

  • H. Ulrich Hoppe
    • 1
  • Hiroaki Ogata
    • 2
  • Amy Soller
    • 3
  1. 1.University of Duisburg-EssenDuisburgGermany
  2. 2.University of TokushimaTokushimaJapan
  3. 3.Institute for Defense AnalysesAlexandriaUSA

Bibliographic information