Advanced Man-Machine Interaction

Fundamentals and Implementation

  • Karl-Friedrich Kraiss

Part of the Signals and Communication Technology book series (SCT)

Table of contents

  1. Front Matter
    Pages I-XIX
  2. Karl-Friedrich Kraiss
    Pages 1-6
  3. Jörg Zieren, Ulrich Canzler
    Pages 7-94
  4. Jörg Zieren, Ulrich Canzler, Britta Bauer, Karl-Friedrich Kraiss
    Pages 95-139
  5. Björn Schuller, Markus Ablaßmeier, Ronald Müller, Stefan Reifinger, Tony Poitschke, Gerhard Rigoll
    Pages 141-190
  6. Michael Hähnel, Holger Fillbrandt
    Pages 191-261
  7. Torsten Kuhlen, Ingo Assenmacher, Lenka Jeřábková
    Pages 263-313
  8. Rüdiger Dillmann, Raoul D. Zöllner
    Pages 315-368
  9. Karl-Friedrich Kraiss
    Pages 369-397
  10. Back Matter
    Pages 399-461

About this book

Introduction

Man-machine interaction is the gateway providing access to functions and services, which, due to the ever increasing complexity of smart systems, threatens to become a bottleneck. This book therefore introduces not only advanced interfacing concepts, but also gives insight into the related theoretical background.This refers mainly to the realization of video-based multimodal interaction via gesture, mimics, and speech, but also to interacting with virtual object in virtual environments, cooperating with local or remote robots, and user assistance.

While most publications in the field of human factors engineering focus on interface design, this book puts special emphasis on implementation aspects. To this end it is accompanied by software development environments for image processing, classification, and virtual environment implementation. In addition a test data base is included for gestures, head pose, facial expressions, full-body person recognition, and people tracking. These data are used for the examples throughout the book, but are also meant to encourage the reader to start experimentation on his own.

Thus the book may serve as a self-contained introduction both for researchers and developers of man-machine interfaces. It may also be used for graduate-level university courses.

Keywords

Design Interaction Interface Tracking cognition communication computer vision image processing multimodal interaction robot robotics software software development virtual environments virtual reality

Editors and affiliations

  • Karl-Friedrich Kraiss
    • 1
  1. 1.RWTH Aachen UniversityAachenGermany

Bibliographic information

  • DOI https://doi.org/10.1007/3-540-30619-6
  • Copyright Information Springer-Verlag Berlin Heidelberg 2006
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Engineering
  • Print ISBN 978-3-540-30618-4
  • Online ISBN 978-3-540-30619-1
  • About this book