Advances in Computer Graphics

24th Computer Graphics International Conference, CGI 2006, Hangzhou, China, June 26-28, 2006. Proceedings

  • Tomoyuki Nishita
  • Qunsheng Peng
  • Hans-Peter Seidel

Part of the Lecture Notes in Computer Science book series (LNCS, volume 4035)

Table of contents

  1. Front Matter
  2. Regular Papers

    1. Jin Wan Park, Kyung Hyun Yoon, Seung Taek Ryoo
      Pages 12-23
    2. Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zhao, Qunsheng Peng
      Pages 24-35
    3. Fabian Di Fiore, Frank Van Reeth, John Patterson, Philip Willis
      Pages 36-53
    4. Dong Xu, Hongxin Zhang, Hujun Bao
      Pages 54-65
    5. Han-Bing Yan, Shi-Min Hu, Ralph Martin
      Pages 66-77
    6. Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin Huang
      Pages 78-89
    7. Juncong Lin, Xiaogang Jin, Charlie C. L. Wang
      Pages 90-101
    8. Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto, Tomoyuki Nishita
      Pages 102-114
    9. Byung-Seok Roh, Chang-Hun Kim
      Pages 115-123
    10. Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng Peng
      Pages 124-135
    11. Baoquan Liu, Enhua Wu, Xuehui Liu
      Pages 136-147
    12. Qing Xu, Mateu Sbert, Zhigeng Pan, Wei Wang, Lianping Xing
      Pages 148-159
    13. Lei Zhang, Ligang Liu, Zhongping Ji, Guojin Wang
      Pages 160-171
    14. Rong Liu, Varun Jain, Hao Zhang
      Pages 172-184
    15. Kyungha Min, Dimitris N. Metaxas, Moon-Ryul Jung
      Pages 185-196
    16. Chunxia Xiao, Shu Liu, Qunsheng Peng, A. R. Forrest
      Pages 197-208
    17. Zhanchuan Cai, Wei Sun, Dongxu Qi
      Pages 209-220

About these proceedings

Introduction

th The 24 Computer Graphics International Conference (CGI 2006) was held during June 26–28, 2006, in Hangzhou, China. This volume contains 39 full papers and 39 short papers accepted by CGI 2006. CGI conference was initially founded by the Computer Graphics Society in 1983 and has now become a widely recognized, high-quality academic conference in the field of computer graphics. Recent CGI conferences were held in New York (2005), Crete (2004), Tokyo (2003), Bradford (2002), Hong Kong (2001) and Geneva (2000). The CGI 2006 Program Committee received an overwhelming 387 submissions from many countries worldwide. China and Korea contributed many enthusiastic submissions. Based on the strict review comments of international experts, we selected 38 full papers and 37 short papers for presentations. The main topics covered by the papers in this volume include: • Digital geometry processing and meshes • Physically based animation • Figure modeling and animation • Geometric computing and processing • Non-photorealistic rendering • Image-based techniques • Visualization We are grateful to all the authors who submitted their papers to CGI 2006, to the international Program Committee members and external reviewers for their valuable time and effort spent in the review process, and members of the Organizing Committee for their hard work which made this conference successful. Finally, we would like to thank the National Natural Science Foundation of China and K. C. Wong Education Foundation, Hong Kong, for their financial support.

Keywords

Virtual Reality animation computer graphics modeling rendering visualization

Editors and affiliations

  • Tomoyuki Nishita
    • 1
  • Qunsheng Peng
    • 2
  • Hans-Peter Seidel
    • 3
  1. 1.The University of Tokyo,
  2. 2.State Key Lab. of CAD&CGZhejiang Univerisity,HangzhouChina
  3. 3.Max Planck Institute for Computer ScienceSaarbrückenGermany

Bibliographic information

  • DOI https://doi.org/10.1007/11784203
  • Copyright Information Springer-Verlag Berlin Heidelberg 2006
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Computer Science
  • Print ISBN 978-3-540-35638-7
  • Online ISBN 978-3-540-35639-4
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • About this book