Table of contents

  1. Front Matter
  2. Invited Talks

  3. Session 1

    1. Magdalene Grantson, Christos Levcopoulos
      Pages 6-17
    2. Guy Even, Dror Rawitz, Shimon (Moni) Shahar
      Pages 18-29
    3. Henrik Blunck, Jan Vahrenhold
      Pages 30-41
  4. Session 2

  5. Session 3

    1. Thomas Erlebach, Alexander Hall, Michael Hoffmann, Matúš Mihaľák
      Pages 69-80
    2. Dimitrios Koukopoulos, Stavros D. Nikolopoulos
      Pages 93-104
  6. Session 4

    1. Jean-Claude Bermond, Ricardo Corrêa, Minli Yu
      Pages 115-126
    2. Bernhard Fuchs
      Pages 127-138
  7. Session 5

    1. S. Dobrev, R. Královič, N. Santoro, W. Shi
      Pages 139-150
    2. Christian Gunia
      Pages 151-162
  8. Session 6

    1. Yvonne Bleischwitz, Burkhard Monien
      Pages 175-186

About these proceedings

Keywords

algorithm algorithms complexity computational geometry data structure data structures game theory optimization programming

Editors and affiliations

  • Tiziana Calamoneri
    • 1
  • Irene Finocchi
    • 2
  • Giuseppe F. Italiano
    • 3
  1. 1.Department of Computer ScienceUniversity of Rome”Sapienza”Italy
  2. 2.Computer Science DepartmentSapienza University of RomeRomeItaly
  3. 3.Dipartimento di Informatica, Sistemi e ProduzioneUniversità di Roma “Tor Vergata”RomaItaly

Bibliographic information

  • DOI https://doi.org/10.1007/11758471
  • Copyright Information Springer-Verlag Berlin Heidelberg 2006
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Computer Science
  • Print ISBN 978-3-540-34375-2
  • Online ISBN 978-3-540-34378-3
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • About this book