Gesture in Human-Computer Interaction and Simulation

6th International Gesture Workshop, GW 2005, Berder Island, France, May 18-20, 2005, Revised Selected Papers

  • Sylvie Gibet
  • Nicolas Courty
  • Jean-François Kamp
Conference proceedings GW 2005

Part of the Lecture Notes in Computer Science book series (LNCS, volume 3881)

Also part of the Lecture Notes in Artificial Intelligence book sub series (LNAI, volume 3881)

Table of contents

  1. Front Matter
  2. Human Perception and Production of Gesture

    1. Invited Paper

    2. Long Paper

      1. Virginie Attina, Marie-Agnès Cathiard, Denis Beautemps
        Pages 13-24
  3. Sign Language Representation

    1. Long Papers

    2. Short Papers

      1. Loïc Kervajan, Emilie Guimier De Neef, Jean Véronis
        Pages 53-56
  4. Sign Language Recognition

    1. Long Papers

      1. Chunli Wang, Xilin Chen, Wen Gao
        Pages 57-67
    2. Short Papers

      1. Xiaolin Yang, Feng Jiang, Han Liu, Hongxun Yao, Wen Gao, Chunli Wang
        Pages 80-83
  5. Vision-Based Gesture Recognition

    1. Long Papers

      1. Ryan Cassel, Christophe Collet, Rachid Gherbi
        Pages 88-99
      2. Thomas B. Moeslund, Lau Nørgaard
        Pages 112-123
    2. Short Papers

      1. Philippe Dreuw, Daniel Keysers, Thomas Deselaers, Hermann Ney
        Pages 124-128
      2. José Miguel Salles Dias, Pedro Nande, Nuno Barata, André Correia
        Pages 129-132
  6. Gesture Analysis

    1. Long Papers

      1. Lars Reng, Thomas B. Moeslund, Erik Granum
        Pages 133-144
      2. Nicolas H. Rasamimanana, Emmanuel Fléty, Frédéric Bevilacqua
        Pages 145-155
      3. Anne-Marie Burns, Barbara Mazzarino
        Pages 156-167
    2. Short Papers

      1. Alexis Heloir, Sylvie Gibet, Franck Multon, Nicolas Courty
        Pages 168-171
      2. Hee-Deok Yang, Sung-Kee Park, Seong-Whan Lee
        Pages 172-175
  7. Gesture Synthesis

    1. Invited Paper

      1. Ronan Boulic, Manuel Peinado, Benoît Le Callennec
        Pages 176-187
    2. Long Papers

      1. Björn Hartmann, Maurizio Mancini, Catherine Pelachaud
        Pages 188-199
      2. Carole Durocher, Franck Multon, Richard Kulpa
        Pages 200-211
      3. Nicolas Fusco, Guillaume Nicolas, Franck Multon, Armel Crétual
        Pages 236-247
    3. Short Papers

      1. Gaspard Breton, Danielle Pelé, Christophe Garcia, Franck Panaget, Philippe Bretier
        Pages 252-255
  8. Gesture and Music

    1. Long Papers

      1. Rolf Inge Godøy, Egil Haga, Alexander Refsum Jensenius
        Pages 256-267
      2. Antonio Camurri, Ginevra Castellano, Matteo Ricchetti, Gualtiero Volpe
        Pages 268-279
      3. Maurizio Mancini, Roberto Bresin, Catherine Pelachaud
        Pages 280-291
    2. Short Papers

      1. Daniel Arfib, Jean-Michel Couturier, Jehan-Julien Filatriau
        Pages 296-299
  9. Gesture Interaction in Multimodal Systems

    1. Long Papers

      1. Alfred Kranstedt, Andy Lücking, Thies Pfeiffer, Hannes Rieser, Ipke Wachsmuth
        Pages 300-311
      2. Thomas Hermann, Oliver Höner, Helge Ritter
        Pages 312-323
      3. Arnaud Fabre, Ludovic Sternberger, Pascal Schreck, Dominique Bechmann
        Pages 324-334
    2. Short Papers

      1. Thomas Hermann, Stella Paschalidou, Dirk Beckmann, Helge Ritter
        Pages 335-338
  10. Back Matter

About these proceedings


The international Gesture Workshops have become the leading interdisciplinary events for dissemination of the latest results on gesture-based communication. The goal of these workshops is to bring together researchers who want to meet and share ideas on advanced research on gesture related to multidisciplinary scienti?c ?elds. Depending on the ?elds, the objectives can be very di?erent. While physiology and biomechanics aim to extract fundamental knowledge of physical gesture, computer sciences try to capture di?erent aspects of gesture and extract features that help to identify, interpret or rebuild the underlying mechanisms of communication gestures. Other approaches and methodologies are followed by cognitive sciences and linguistics, bringing a complementary - derstanding of motor control and gesture meaning. The results can be enhanced by technological applications or demonstrations. For example, gestural inter- tion in an augmented or virtual reality context leads to active application areas. Since 1996 gesture workshops have been held approximately every two years, with full post-proceedings usually published by Springer.


Hidden Markov Model Performance Stereo Textur body tracking computational intelligence conversational agents gestural imagery gestural interaction gesture analysis gesture mediated HCI gesture recognition human-computer interaction (HCI) modeling virtual reality

Editors and affiliations

  • Sylvie Gibet
    • 1
  • Nicolas Courty
    • 2
  • Jean-François Kamp
    • 3
  1. 1.Laboratoire Valoria, Centre de Recherche Yves CoppensUniversité de Bretagne-SudVannesFrance
  2. 2.Laboratoire ValoriaUniversité de Bretagne SudVannesFrance
  3. 3.Laboratoire Valoria, Centre de Recherche Yves CoppensUniversité de Bretagne-SudFrance

Bibliographic information

  • DOI
  • Copyright Information Springer-Verlag Berlin Heidelberg 2006
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Computer Science
  • Print ISBN 978-3-540-32624-3
  • Online ISBN 978-3-540-32625-0
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • Buy this book on publisher's site