Affective Computing and Intelligent Interaction

First International Conference, ACII 2005, Beijing, China, October 22-24, 2005. Proceedings

  • Jianhua Tao
  • Tieniu Tan
  • Rosalind W. Picard

Part of the Lecture Notes in Computer Science book series (LNCS, volume 3784)

Table of contents

  1. Front Matter
  2. Affective Face and Gesture Processing

    1. Asha Kapur, Ajay Kapur, Naznin Virji-Babul, George Tzanetakis, Peter F. Driessen
      Pages 1-7
    2. Yujia Cao, Wenming Zheng, Li Zhao, Cairong Zhou
      Pages 8-15
    3. Jingcai Fan, Hongxun Yao, Wen Gao, Yazhou Liu, Xin Liu
      Pages 16-23
    4. Dirk Heylen, Mattijs Ghijsen, Anton Nijholt, Rieks op den Akker
      Pages 24-31
    5. P. Ravindra De Silva, Andrea Kleinsmith, Nadia Bianchi-Berthouze
      Pages 32-39
    6. Shengjun Xin, Haizhou Ai
      Pages 40-47
    7. Yong Gao, Xinshan Zhu, Xiangsheng Huang, Yangsheng Wang
      Pages 48-55
    8. Farhad Dadgostar, Abdolhossein Sarrafzadeh, Scott P. Overmyer
      Pages 56-63
    9. Guanghui Wang, Yantao Tian, Guoqiang Sun
      Pages 64-71
    10. Jiajun Bu, Mingli Song, Qi Wu, Chun Chen, Cheng Jin
      Pages 72-79
    11. Fang Liu, Zhi-liang Wang, Li Wang, Xiu-yan Meng
      Pages 88-94
    12. Yan Gao, Lizhuang Ma, Zhihua Chen, Xiaomao Wu
      Pages 95-101
    13. Ke Sun, Hong Wang
      Pages 112-118
    14. Wei Liang, Yunde Jia, Yang Liu, Cheng Ge
      Pages 119-126

About these proceedings

Introduction

This volume contains the proceedings of the 1st International Conference on A?ective Computing and Intelligent Interaction (ACII 2005) held in Beijing, China, on 22–24 October 2005. Traditionally, the machine end of human–machine interaction has been very passive, and certainly has had no means of recognizing or expressing a?ective information. But without the ability to process such information, computers cannot be expected to communicate with humans in a natural way. The ability to recognize and express a?ect is one of the most important features of - man beings. We therefore expect that computers will eventually have to have the ability to process a?ect and to interact with human users in ways that are similar to those in which humans interact with each other. A?ective computing and intelligent interaction is a key emerging technology that focuses on m- iad aspects of the recognition, understanding, and expression of a?ective and emotional states by computers. The topic is currently a highly active research area and is receiving increasing attention. This strong interest is driven by a wide spectrum of promising applications such as virtual reality, network games, smart surveillance, perceptual interfaces, etc. A?ective computing and intelligent interaction is a multidisciplinary topic, involving psychology, cognitive science, physiology and computer science. ACII 2005 provided a forum for scientists and engineers to exchange their technical results and experiences in this fast-moving and exciting ?eld. A total of 45 oral papers and 82 poster papers included in this volume were selected from 205 c- tributionssubmittedbyresearchersworldwide.

Keywords

affective computing animation cognition computer vision emotion speech processing speech synthesis virtual reality

Editors and affiliations

  • Jianhua Tao
    • 1
  • Tieniu Tan
    • 2
  • Rosalind W. Picard
    • 3
  1. 1.National Laboratory of Pattern Recognition (NLPR), Institute of AutomationChinese Academy of Sciences 
  2. 2.National Laboratory of Pattern Recognition, Institute of AutomationChinese Academy of SciencesBeijingChina
  3. 3.MIT Media LaboratoryCambridgeUSA

Bibliographic information

  • DOI https://doi.org/10.1007/11573548
  • Copyright Information Springer-Verlag Berlin Heidelberg 2005
  • Publisher Name Springer, Berlin, Heidelberg
  • eBook Packages Computer Science
  • Print ISBN 978-3-540-29621-8
  • Online ISBN 978-3-540-32273-3
  • Series Print ISSN 0302-9743
  • Series Online ISSN 1611-3349
  • About this book