Experiment 1 examined the effects of cognitive cues on self-other attribution within feedback control. The basic procedure followed that of Asai’s (2015) study wherein participants traced a sine wave composed of five cycles and received visual feedback. To examine the effects of cognitive cues, a prime paradigm was applied to this task. Given that the sensorimotor cue might be given more weighting than the cognitive cue in the context of motor control, we hypothesized that participants would utilize only cursor movement (sensorimotor cue) for self-other attribution within feedback control, even if they were primed with cursor appearance (cognitive cue).
Method
Participants
To determine sample size, we conducted a power analysis (alpha = .05 and Cohen’s d = .45) based on the planned analysis that included a main effect and a three-way interaction. This analysis was conducted using PANGEA (Power ANalysis for GEneral Anova designs), which enables the computation of a sample size for a multifactor analysis of variance (ANOVA; Westfall, 2016). Although Cohen’s d did not match the effect size (ηp2) for the present study, we used the default value (i.e., Cohen’s d = .45) in this analysis because Westfall (2016) recommends using it as is. Concerning the three-way interaction, this analysis indicated that having ten participants was sufficient to achieve power of .80. Concerning the main effect, this analysis indicated that having 21 participants was necessary to achieve power of .80. In Experiment 1, 21 healthy right-handed volunteers (mean age = 26.7 years, SD = 7.7) were recruited. This experiment was conducted with the approval of the Ethics Committee of Kio University (no. H30-15). Each participant provided written informed consent.
Apparatus
An LED monitor (LCD-EA223WM-B3; NEC) was set parallel to and 20 cm above a digitizing tablet (Intuos4 PTK-1240/K0; Wacom), which displayed a sine wave (target line) composed of five cycles (Fig. 1; Asai, 2015). A cycle was defined as five periods between the negative peaks of the sine wave. The size of the plotting area of the monitor was almost the same as that of the input area of the digitizer (488 × 305 mm). The refresh rate of the monitor was 60 Hz. The experiment was programmed using Hot Soup Processor 3.4 (Onion Software).
Feedback control task
The basic procedure followed that of Asai’s (2015) study. Participants manipulated a pen device on the digitizer to trace the target line (i.e., sinusoidal movement) as accurately as possible and received visual feedback in the form of the cursor’s movement on the monitor (Fig. 1). During the preparation time of 5 s, participants placed the pen at the start position (on the left side of the target line). When the computer started to count from zero, participants started moving the pen toward the peak of the first cycle. In each trial, participants attempted to trace the target line toward the goal position (right-hand side of the target line) while timing their movements so that the timing of the pen tip reaching the peak or trough of the sine wave matched the counting from 1 s to 10 s. Movement error – the vertical distance between the pen position and the target line – served as an index of motor performance. For the statistical analyses, the average movement error for each cycle was calculated. Participants became familiar with the required movement and the device by training before the main experiment.
Self-other attribution in motor performance
To examine the effects of the sensorimotor cue, the cursor movement reflected either participants’ actual movement or a prerecorded movement; these were designated as the SELF and FAKE conditions, respectively. In the SELF condition, participants received visual feedback on their actual movements in the form of the cursor’s movement and were required to control the cursor by altering their pen movements when necessary. In the FAKE condition, participants were shown a prerecorded cursor movement over which they had no control and were required to ignore the cursor to keep the pen tip on track. In this condition, participants had to trace the target line using only proprioception without any visual feedback. The prerecorded movements were participants’ own movements that had been secretly recorded during the practice session. During the practice session, participants performed 40 trials of tracing the target line while watching a square-shaped cursor, which provided visual feedback of their actual movements. The first ten trials were not used as the prerecorded movements because participants were not yet familiar with the procedure. Therefore, the prerecorded movements were randomly chosen from the last 30 practice trials.
In this paradigm (Asai, 2015), when the cursor deviated from the target line, if participants attributed the cursor movement to themselves, they would try to manipulate the pen to compensate for the deviated trajectory of the cursor. Simultaneously, if the cursor represented participants’ actual movements, they would succeed in the compensatory movement (i.e., less movement error) because they could control its cursor. However, if the cursor in fact represented a prerecorded movement over which participants had no control, movement error would be greater because of the illusory compensatory movement. To realize accurate tracing movements (i.e., less movement error), participants first needed to form a correct self-other attribution regarding the cursor movement based on online spatiotemporal consistency (i.e., prediction error) between their actual movements and that of the cursor. The cursor was masked for the first and last 0.5 s to prevent participants from distinguishing between SELF and FAKE movements based on when they started and finished each movement.
First half of the feedback control task
To examine the effects of the cognitive cue, we incorporated cursor appearances into Asai’s paradigm and set the sine wave to separate into Cycles 1 and 2 (first half) and Cycles 4 and 5 (second half). Cycles 1 and 2 were set to prime cursor appearance to participants through prior action experiences. Regarding the prior action, CONTROLLED and IGNORED conditions were designed (Fig. 2). In the CONTROLLED condition, participants were shown a circle-shaped cursor that followed their actual movements. Therefore, participants were required to trace the target line by controlling the cursor (prior control). In the IGNORED condition, participants were shown an asterisk-shaped cursor that followed a prerecorded movement. In this condition, participants were required to ignore the cursor and to trace the target line using proprioception alone while ignoring the visual information from the cursor. The sizes of the circle- and asterisk-shaped cursors were almost the same (9-mm diameter). Before the experiment, participants were instructed as follows: “A circle-shaped cursor represents your actual movement, whereas an asterisk-shaped cursor represents PC-controlled movement. Therefore, in the first half of the sine wave, you must distinguish between self- and PC-controlled movements by referring to the appearance of the cursor. Specifically, you have to control the circle-shaped cursor and ignore the asterisk-shaped cursor.”
Cursor appearance (cognitive cue) functioned as a priming effect in Cycles 4 and 5 through prior action experiences (prior control or ignore) of self-other attribution based on cursor appearance. In particular, controlling the cursor (i.e., prior control) was expected to make the priming effects stronger than when ignoring it because participants had to switch their motor strategy from visual feedback (i.e., the asterisk-shaped cursor) to proprioception after ignoring, which indicated that the prior ignore did not have the priority principle for the cognitive cue (also see the General discussion). A preliminary experiment in which the correspondences were reversed so that the circle- and asterisk-shaped cursors corresponded to the fake and self-movements, respectively, confirmed that the cursor appearance itself did not have a specific effect as the cognitive cue.
Mask component
In Cycle 3, participants traced the target line using proprioception alone without visual feedback because the cursor was masked in all conditions. This masking cycle was necessary to prevent participants from being confused by a sudden change in the cursor movements and appearances, or from merely continuing to control (or ignore) the cursor without consciously making a self-other attribution. Although the movement error in Cycle 3 was not of interest and was thus not analyzed, it served as the baseline for the movement error in Cycles 4 and 5.
Second half of the feedback control task
In Cycles 4 and 5, the cursor was masked for the first 0.5 s of Cycle 4 to conceal the moment when Cycle 3 ended and Cycle 4 began; afterward, participants were shown the cursor again. The correspondence between movement type and cursor appearance may have changed from Cycles 1 and 2. Regarding the change in visual feedback, there were four conditions: SELF-CIRCLE, SELF-ASTERISK, FAKE-CIRCLE, and FAKE-ASTERISK (Fig. 2). Therefore, information about cursor appearance was not useful to distinguish cursor movements in Cycles 4 and 5. Participants were instructed: “The cursor movements and appearances may change from the first half to the second half. Therefore, you have to ignore the cursor appearances in the second half.” This instruction was necessary to prevent participants from retaining the causally false belief that a circle-shaped cursor always indicated their own movements, which was crucial to enable this study to examine the effects of the cognitive cues in self-other distinction. Participants were also instructed: “In the second half of the sine wave, you have to judge whether the cursor is representing your own movement or a PC-controlled movement based on the spatiotemporal consistency between your pen movement and the cursor movement. When you feel the cursor movement is your own movement, you can control it. When you feel the cursor movement is not your own movement but is a PC-controlled movement, you have to ignore it and trace the sine wave without visual feedback.”
In summary, participants were required to make self-other attributions based on online spatiotemporal consistency (i.e., prediction error) between their actual movements and cursor movements, without allowing themselves to make self-other attributions based on cursor appearance.
Subjective self-other judgment
After each trial, participants reported their confidence in their subjective self-other judgment on a 9-point scale (Asai, 2016) ranging from very confident that it was a self-movement (9) to very confident that it was a fake movement (1). This judgment was reported by pressing the corresponding number key. To quantify participants’ incorrect responses (subjective misattributions) in each condition, we calculated the differences between the correct score (i.e., 9 for the SELF conditions and 1 for the FAKE conditions) and the actual mean score. Specifically, we subtracted the mean score from 9 for the SELF conditions and subtracted 1 from the mean score for the FAKE conditions; thus, incorrect response scores were positive.
Baseline conditions
There were two baseline conditions: one for CONTROLLED and one for IGNORED. In both conditions, participants were required to trace the target line without visual feedback in Cycles 4 and 5. In the CONTROLLED-baseline condition, the procedure in Cycles 1 and 2 was the same as that in the CONTROLLED condition (i.e., the circle-shaped cursor followed participants’ actual movements). In the IGNORE-baseline condition, no cursor was presented even in Cycles 1 and 2; this enabled us to confirm that participants were successfully ignoring asterisk-shaped cursors presenting fake movements in Cycles 1 and 2. If participants ignored the asterisk-shaped cursors in Cycles 1 and 2 as instructed, the movement error would be almost the same as that in the IGNORE-baseline condition. Furthermore, if participants controlled the circle-shaped cursors (i.e., self-movements) in the CONTROLLED condition, the movement error would be less than it was in the IGNORE-baseline condition. Regarding the movement errors in the first half, therefore, the comparison with the IGNORE-baseline condition enabled us to confirm whether participants were properly controlling the circle-shaped cursor and ignoring the asterisk-shaped cursor.
As there were four conditions (SELF-CIRCLE, SELF-ASTERISK, FAKE-CIRCLE, and FAKE-ASTERISK) in each of the two first half conditions (CONTROLLED and IGNORED), this study comprised eight visual feedback conditions and two baseline conditions. As each condition was tested 12 times in a random order, there were 120 trials in this study. Before the main experiment, participants performed ten trials (one trial of each condition) to become familiar with the experimental procedure.
Results and discussion
Since the self-attribution of visual feedback can drive feedback control (Asai, 2015; Nielsen, 1963), if participants attributed the movements of all circle-shaped cursors to themselves, they would try to control all circle-shaped cursors – even those that were in fact following prerecorded movements. In that case (i.e., trying to control the prerecorded movement), because of the illusory feedback control, movement error would be greater than it would be when they ignored asterisk-shaped cursors following prerecorded movements (also see Self-other attribution in motor performance section in Method). Moreover, if participants tried to ignore all asterisk-shaped cursors, movement error would be greater when they were shown asterisk-shaped cursors following self-movements than when they were shown circle-shaped cursors following self-movements. Therefore, if we confirmed significant differences between the CIRCLE and ASTERISK conditions, it would indicate that participants made self-other attributions based on cursor appearance (i.e., the effects of the cognitive cue). Further, if we confirmed that there were significant differences between the SELF and FAKE conditions, it would indicate that participants made self-other attributions based on cursor movement (i.e., the effects of the sensorimotor cue).
Although the primary outcome was movement error in the second half (Cycles 4 and 5), we first analyzed participants’ confidence in their self-other judgment and their movement error in the first half (Cycles 1 and 2), which was related to the quality of the cognitive cues.
Subjective self-other judgment
Regarding the incorrect responses (subjective misattributions), a 2 × 2 × 2 within-participants ANOVA with factors of prior action (CONTROLLED and IGNORED), movement (SELF and FAKE), and appearance (CIRCLE and ASTERISK) revealed no significant three-way interaction, F(1, 20) = .15, p = .71, ηp2 = .007, no significant main effect of appearance, F(1, 20) = .18, p = .67, ηp2 = .009, and a significant main effect of movement, F(1, 20) = 82.80, p < .001, ηp2 = .81, indicating that misattributions were significantly larger in the FAKE condition than in the SELF condition (Fig. 3). In addition, considering the small effect sizes regarding appearance and the large effect size for movement, these results indicate that participants made subjective self-other judgments based on the spatiotemporal consistency between their own movements and those of the cursor (sensorimotor cue), but not based on cursor appearance (cognitive cue).
Movement error in the first half
Regarding the four conditions (SELF-CIRCLE, SELF-ASTERISK, FAKE-CIRCLE, and FAKE-ASTERISK) in each of the two first half conditions (CONTROLLED and IGNORED), movement errors in the first half were analyzed to investigate whether participants properly controlled the circle-shaped cursor and ignored the asterisk-shaped cursor. This analysis was conducted by comparing the CONTROLLED, IGNORED, and IGNORE-baseline conditions. In each of the two first half conditions, because the procedures among the four conditions were the same and the differences in movement errors among these conditions were not of interest, the average of the movement errors among these conditions and between Cycles 1 and 2 was calculated (Fig. 4). A one-way within-participants ANOVA revealed a significant difference among the CONTROLLED, IGNORED, and IGNORE-baseline conditions, F(2, 40) = 43.17, p < .001, ηp2 = .68. A post hoc test (Shaffer’s modified sequentially rejective Bonferroni procedure) revealed that the movement error in the CONTROLLED condition was significantly smaller than those in the IGNORED condition, t(20) = 9.15, p < .001, r = .90, and the IGNORE-baseline condition, t(20) = 7.17, p < .001, r = .85, and there was no significant difference between the IGNORED and IGNORE-baseline conditions, t(20) = .78, p =.45, r = .18. These results in the first half showed that participants properly controlled the circle-shaped cursor and ignored the asterisk-shaped cursor, suggesting that they based their self-other attributions on cursor appearance as instructed.
Movement error in the second half
The differences in movement errors between each visual feedback condition and its corresponding baseline condition (CONTROLLED- or IGNORE-baseline condition) were calculated. Owing to the differences in movement error among all conditions for Cycle 3, it appeared possible that the movement errors in the second half may have been either underestimated or overestimated. To equalize these differences, the movement error for Cycle 3 was subtracted from that in each of the other cycles, so that the movement error in each condition was 0 at Cycle 3. The averages of the movement errors between Cycles 4 and 5 were submitted to a 2 × 2 × 2 within-participants ANOVA with factors of prior action (CONTROLLED and IGNORED), movement (SELF and FAKE), and appearance (CIRCLE and ASTERISK).
This analysis revealed no significant three-way interaction, F(1, 20) = .048, p = .83, ηp2 = .002, no significant main effect of appearance, F(1, 20) = .001, p = .98, ηp2 = .00, and a significant main effect of movement, F(1, 20) = 209.47, p < .001, ηp2 = .91, indicating that the movement errors in the FAKE condition were significantly larger than those in the SELF condition (Fig. 5). Considering the small effect sizes regarding appearance and the large effect size for movement, these results indicate that participants used cursor movement (sensorimotor cue), but not cursor appearance (cognitive cue), to make self-other attributions. Even after participants had experienced prior control (i.e., CONTROLLED condition), no effects of the cognitive cues were observed. Some studies claimed that internal prediction is the most reliable agency cue in conditions in which sufficient information is available (Sato, 2009; Synofzik et al., 2013). In the current paradigm, the sensorimotor cue was necessary to enable comparison with participants’ internal predictions of the movement; therefore, the sensorimotor cue had a greater effect on self-other attribution, as hypothesized.
According to cue integration findings, the weight of a certain cue on the registration of agency depends on the reliability of any other available cues (Synofzik et al., 2013). If cue integration explains self-other attribution in motor control, the effects of cognitive cues should be observed in situations where sensorimotor cues are less reliable. According to Asai’s (2015) study, receiving less visual feedback makes it more difficult to calculate prediction error. For example, when the visual feedback was reduced by flickering the cursor at 8 Hz, participants made less compensatory movement, indicating that they made less illusory self-attribution of fake movements. Reduced visual feedback makes the computation of prediction error more difficult, thereby making the sensorimotor cue less reliable. In this situation, the decreased reliability of the sensorimotor cue could increase participants’ reliance on the cognitive cue, even in the context of motor control. Experiment 2 examined this hypothesis.