Abstract
Spatial perspective can be directed by various reference frames, as well as by the direction of motion. In the present study, we explored how ambiguity in spatial tasks can be resolved. Participants were presented with virtual reality environments in order to stimulate a spatial reference frame based on motion. They interacted with an ego-moving spatial system in Experiment 1 and an object-moving spatial system in Experiment 2. While interacting with the virtual environment, the participants were presented with either a question representing a motion system different from that of the virtual environment or a nonspatial question relating to physical features of the virtual environment. They then performed the target task: assign the label front in an ambiguous spatial task. The findings indicate that the disambiguation of spatial terms can be influenced by embodied experiences, as represented by the virtual environment, as well as by linguistic context.
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Some of the data in this article were reported at the 23rd Conference of the Cognitive Science Society. The research was conducted while the first author was in receipt of an Overseas Research Student Award from the committee of Vice-Chancellors and Principals of the Universities of the United Kingdom and a Postgraduate Research Studentship from the Faculty Group of Law and Social Sciences, University of Edinburgh, and forms part of her doctoral thesis at the University of Edinburgh.
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Alloway, T.P., Corley, M. & Ramscar, M. Seeing ahead: Experience and language in spatial perspective. Memory & Cognition 34, 380–386 (2006). https://doi.org/10.3758/BF03193415
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DOI: https://doi.org/10.3758/BF03193415