Wirtschaftsinformatik & Management

, Volume 5, Issue 1, pp 80–85 | Cite as

Gamification im Firmennetzwerk

  • Alexander Richter
Spektrum Artikel
  • 4 Downloads

Links und Literatur

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    Frey, B. S.; Jegen, R. (2001): Motivation Crowding Theory. Journal of Economic Surveys 15(5), S. 589–611.CrossRefGoogle Scholar
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    Patterson, P. G.; Joseph, S. (2007): Person-centered personality theory: Support from self-determination theory and positive psychololgy. In: Journal of Humanistic Psychology, 47, S. 117–139.CrossRefGoogle Scholar
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    Ryan, R. M.; Deci, E. L. (2000): Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. American Psychologist, 55, S. 68–78.CrossRefGoogle Scholar
  4. [4]
    Schroer, J.; Hertel, G. (2009): Voluntary engagement in an open web-based encyclopedia: Wikipedians, and why they do it. In: Media Psychology, 12, S. 1–25.CrossRefGoogle Scholar
  5. [5]
    Thom, J., Millen, D. & DiMicco, J. (2012): Removing Gamification from an Enterprise SNS. Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work (CSCW 2012). http://jennthom.com/papers/cscw2012finalnames.pdf.

Copyright information

© Springer Fachmedien Wiesbaden 2013

Authors and Affiliations

  • Alexander Richter
    • 1
  1. 1.WiesbadenDeutschland

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