Skip to main content
Log in

Virtual hairy brush for digital painting and calligraphy

  • Published:
Science in China Series F: Information Sciences Aims and scope Submit manuscript

Abstract

The design of user friendly and expressive virtual brush systems for interactive digital painting and calligraphy has attracted a lot of attention and effort in both computer graphics and human-computer interaction circles for a long time. Providing a digital environment for paper-less artwork creation is not only challenging in terms of algorithmic design, but also promising for its potential market values. This paper proposes a novel algorithmic framework for interactive digital painting and calligraphy based a novel virtual hairy brush model. The algorithms in the kernel of our simulation framework are built upon solid modeling techniques. Implementing the algorithms, we have developed a virtual hairy brush prototype system with which end users can interactively produce high-quality digital paintings and calligraphic artwork. (The latest progress of our virtual brush project is reported at the website “http://www.cs.hku.hk/~songhua/e-brush/”.)

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

We’re sorry, something doesn't seem to be working properly.

Please try refreshing the page. If that doesn't work, please contact support so we can address the problem.

References

  1. Li Zehou, Trilogy of Aesthetics, History of Aesthetics (in Chinese), Vol. I, Hefei: Anhui Literature Press, 1999.

    Google Scholar 

  2. Strassmann, S., Hairy brush, in Proceedings of SIGGRAPH’86, Dallas, USA, New York: ACM Press, 1986, 225–232.

    Google Scholar 

  3. Hsu, S. C., Lee, I. H. H., Drawing and animation using skeletal strokes, in Proceedings of Siggragh’94, Orlando, USA, New York: ACM Press, 1994, 109–118.

    Google Scholar 

  4. Schlechtweg, S., Raab, A., Rendering line drawings for illustrative purpose, in Abstraction in Interactive Computational Visualization: Exploring Complex Information Space (eds. Strothotte, T., Wagener, H.), Berlin: Springer-Verlag, 1997.

    Google Scholar 

  5. Lee, J., Simulating oriental black-ink painting, IEEE Computer Graphics and Applications, 1999, 19(3): 74–81.

    Article  Google Scholar 

  6. Wong, H. T. F., Ip, H. H. S., Virtual brush: a model-based synthesis of Chinese calligraphy, Computers & Graphics, 2000, 24(1): 99–113.

    Article  Google Scholar 

  7. Baxter, B., Scheib, V., Lin, M., et al., DAB: interactive haptic painting with 3D virtual brushes, in Proceedings of SIGGRAPH’01, Los Angeles, USA, New York: ACM Press, 2001, 461–468.

    Google Scholar 

  8. Chu, N., Tai, C., An efficient brush model for physical-based 3D painting, in Proceedings of Pacific Graphics’02, Beijing: IEEE Press, 2002.

    Google Scholar 

  9. Greene, R., The drawing prism: a versatile graphic input device, in Proceedings of SIGGRAPH’85, San Francisco, USA, New York: ACM Press, 1985. 103–109.

    Google Scholar 

  10. Lee, J., Diffusion rendering of black ink paintings using new paper and ink models, Computers & Graphics, 2001, 25(2): 295–308.

    Article  Google Scholar 

  11. Xu, S, Tang, M., Lau, F. C. M. et al., A solid model based virtual hairy brush, in Proceedings of Eurographics’02, Saarbrucken, Germany, Oxford: Blackwell Publishers, 2002, 299–308.

    Google Scholar 

  12. Xu, S., Tang, M., Lau, F. C. M. et al., A solid model based virtual hairy brush, Technical Report, HKU-CSIS-TR-2002-04, Department of Computer Science, The University of Hong Kong, 2002.

  13. Xu, S., Lau, F. C. M., Tang, F. et al., Advanced design for a realistic virtual brush, Proceedings of Eurographics’03, Granada, Spain, Oxford: Blackwell Publishers, 2003, 533–542.

    Google Scholar 

  14. Shao, L., Zhou, H., A new contour fill algorithm for outlined character image generation, Computers & Graphics, 1995, 19(4): 551–556.

    Article  MathSciNet  Google Scholar 

  15. Shamir, A., Rappoport, A., Quality enhancements of digital outline fonts, Computers & Graphics, 1997, 21(6): 713–725.

    Article  Google Scholar 

  16. Wacom Technology Co., http://www.wacom.com/.

  17. Bernd, F., John, P., Jurgen, W. et al., Cubic-mouse-based interaction in virtual environments, IEEE Computer Graphics & Applications, 2000, 20(4): 12–15.

    Article  Google Scholar 

  18. Xu, S., Lau, F. C. M., Cheung, K. W. et al., Automatic generation of artistic Chinese calligraphy, in Proceedings of the Nineteenth National Conference on Artificial Intelligence and the Sixteenth Conference on Innovative Applications of Artificial Intelligence (AAAI/IAAI), San Jose, USA, AAAI Press/The MIT Press, 2004, 937–942.

    Google Scholar 

  19. Xu, S., Lau, F. C. M., Pan, Y., Automatic artistic calligraphy generation, Technical Report, HKU-CSIS-TR-2003-02, Department of Computer Science, The University of Hong Kong, 2003.

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Xu Songhua.

Rights and permissions

Reprints and permissions

About this article

Cite this article

Xu, S., Lau, C.M.F., Xu, C. et al. Virtual hairy brush for digital painting and calligraphy. Sci China Ser F 48, 285–303 (2005). https://doi.org/10.1360/ 03yf0389

Download citation

  • Received:

  • Revised:

  • Issue Date:

  • DOI: https://doi.org/10.1360/ 03yf0389

Keywords

Navigation