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Geometric Algorithms for Finding a Point in the Intersection of Balls

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Abstract

We consider a problem of finding a point in the intersection of n balls in the Euclidean space Em. For the case m = 2 we suggest two algorithms of the complexity O(n2 log n) and O(n3) operations, respectively. For the general case we suggest an exact polynomial recursive algorithm which uses the orthogonal transformation of the space Em.

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Correspondence to I. N. Lushchakova.

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This paper was recommended for publication by A. A. Lazarev, a member of the Editorial Board

Russian Text © The Author(s), 2020, published in Avtomatika i Telemekhanika, 2020, No. 5, pp. 139–155.

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Lushchakova, I.N. Geometric Algorithms for Finding a Point in the Intersection of Balls. Autom Remote Control 81, 869–882 (2020). https://doi.org/10.1134/S0005117920050070

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  • DOI: https://doi.org/10.1134/S0005117920050070

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