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Computation of X-Ray Blazar Light Curves Using RHD Simulations

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Abstract

We present the results of a two-dimensional relativistic hydrodynamic simulation of collisions of dense shells of matter moving within a uniform jet. The non-thermal synchrotron radiation produced by the relativistic electrons injected at shocks is computed following their temporal and spatial evolution. We test different parameterizations of the shock acceleration process and compute the corresponding X-ray light curves. A time lag between hard and soft X-ray radiation is found. The collision has an efficiency of few times 10−3 in converting kinetic energy into radiation.

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Mimica, P., Aloy, MÁ., Müller, E. et al. Computation of X-Ray Blazar Light Curves Using RHD Simulations. Astrophysics and Space Science 293, 165–172 (2004). https://doi.org/10.1023/B:ASTR.0000044664.97229.6f

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  • DOI: https://doi.org/10.1023/B:ASTR.0000044664.97229.6f

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