Programming the Postdigital: Curation of Appropriation Processes in (Collaborative) Creative Coding Spaces


Creative coding is a form of postdigital art that uses programming to solve esthetical problems, subordinating functionality to expression. It often comes with rather uncommon usage patterns of coding, going beyond technologies’ affordances and finding ways of appropriating them in an individual way and in exchange with others. The learning ecologies GitHub, Stack Overflow, and Pouët present digital infrastructures that curate and support such appropriation-related activities. The paper presents a qualitative analysis of the structure of these spaces, and the appropriation-related communication taking place. It shows how crucial the varying designs of the learning ecologies and the implemented interaction possibilities are for the appropriation activities taking place and draws a line to the desire for stronger participation in postdigital curation.

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    P5.js is 'a JavaScript library for creative coding, with a focus on making coding accessible and inclusive for artists, designers, educators, beginners, and anyone else' (McCarthy 2019), which gained great popularity in the creative coding scene.

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    This option is only available for users with a reputation of a least 15 points for an upvote or 125 points for a downvote, see:

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    Q-ID is the abbreviation for Question-ID.

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    Last accessed: 29 July 2019.


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This paper was created within the framework of the research project ‘Postdigital Art Practices in Cultural Education. Esthetical Encounters between Appropriation, Production and Education’ located at the University of Applied Sciences Potsdam and funded by the Federal Ministry of Education and Research, Germany (BMBF) since 2017.

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Correspondence to Judith Ackermann.

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Ackermann, J., Egger, B. & Scharlach, R. Programming the Postdigital: Curation of Appropriation Processes in (Collaborative) Creative Coding Spaces. Postdigit Sci Educ 2, 416–441 (2020).

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  • Postdigital
  • Creative coding
  • Learning ecologies
  • Digital appropriation
  • Curation
  • Art