Categorical Discrimination of Sequential Stimuli: All SΔ Are Not Created Equal
- 148 Downloads
Pigeons were exposed to a novel variation of a stimulus discrimination task previously used with rats as a slot machine analog. We sought to replicate and extend characterizations of structural characteristics of responding, determine relations between those characteristics and identify predictors of individual differences in performance. Pecking during a “collect” phase produced food if and only if the keylight was red for the entire sample phase. In other trial types, the keylight was green, or started red and turned green after one or two pecks. The opportunity to respond was available for 5 s in all collect phases, permitting multiple responses per trial. Pigeons were less likely to peck in collect phases when sample stimuli were not all red, and when they did peck, it was at a lower rate. However, consistent with reactions to near wins in other slot machine tasks, there was more responding in collect phases that followed sample phases when the red keylight turned green after two pecks. Among initial response characteristics, response rate in trials that resembled near wins was the best predictor of terminal responding. Supporting their characterization as measures of stimulus control, collect proportions were negatively correlated with response times in the sample phase. Supporting their characterization as measures of conditioned reinforcing value, latency and response rate in collect phases were positively correlated, but neither was systematically correlated with proportion or sample phase response times. Ultimately, isolating measures of stimulus control and conditioned reinforcement may help determine the mechanisms responsible for near-win effects.
KeywordsCategorical coherence Conditioned reinforcement Gambling Near-miss effect Slot machine analog Stimulus discrimination Key peck Pigeons
Compliance with Ethical Standards
Funding for this research was provided by the Department of Psychology at West Virginia University.
Conflict of Interest
Elizabeth Kyonka declares that she has no conflict of interest. Nathaniel Rice declares that he has no conflict of interest. Alexander Ward declares that he has no conflict of interest.
All applicable international, national, and/or institutional guidelines for the care and use of animals were followed. This article does not contain any studies with human participants performed by any of the authors.
- Dixon, M. J., MacLaren, V., Jarick, M., Fugelsang, J. A., & Harrigan, K. A. (2013). The frustrating effects of just missing the jackpot: Slot machine near-misses trigger large skin conductance responses, but no post-reinforcement pauses. Journal of Gambling Studies, 29, 661–674.CrossRefPubMedGoogle Scholar
- Dixon, M., & Schreiber, J. (2004). Near-miss effects on response latencies and win estimations of slot machine players. The Psychological Record, 54, 335–348.Google Scholar
- Dymond, S., Lawrence, N. S., Dunkley, B. T., Yuen, K. L., Hinton, E. C., Dixon, M. R., Cox, W. M., Hoon, A. E., Munnelly, A., Muthukumaraswamy, S. D., & Singh, K. D. (2014). Almost winning: Induced MEG theta power in insula and orbitofrontal cortex increases during gambling near-misses and is associated with BOLD signal and gambling severity. NeuroImage, 91, 210–219. doi: 10.1016/j.neuroimage.2014.01.019.CrossRefPubMedGoogle Scholar
- Herrnstein, R. J., & de Villiers, P. A. (1980). Fish as natural category for people and pigeons. In G. Bower (Ed.), The psychology of learning and motivation (pp. 59–95). San Diego, CA: Academic Press.Google Scholar
- Nastally, B. L., & Dixon, M. R. (2012). The effect of a brief acceptance and commitment therapy intervention on the near-miss effect in problem gamblers. The Psychological Record, 62, 677–690.Google Scholar
- Scarf, D., Miles, K., Sloan, A., Goulter, N., Hegan, M., Seid-Fatemi, A., … Colombo, M. (2011). Brain cells in the avian ‘prefrontal cortex’ code for features of slot-machine-like gambling. PLoS ONE, 6:e14589. doi: 10.1371/journal.pone.0014589.
- Skinner, B. F. (1953). Science and human behavior. Oxford, England: Macmillan.Google Scholar
- Weatherly, J. N., & Derenne, A. (2007). Rats playing a slot machine: A preliminary attempt at an animal gambling model. Analysis of Gambling Behavior, 1, 79–89.Google Scholar