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From electronic heroin to created in China: game reports and gaming discourse in China 1981–2017 

Abstract

This paper focuses on the Chinese news coverage on Chinese gaming and identifies four phases of such journalism. All the 1718 news articles on games in People’s Daily from 1981 to 2017 are explored from the theoretical perspective of CDA. The paper tries to answer how Chinese mainstream news media construct the image of games and gamers by tracing the change of the number, keywords and attitudes of all reports; analyzing the six frames in the discourse practice of the reports; and discussing the interactions between the reports and the social cultural practices in different time periods.

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Reports Mentioned

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Correspondence to He Wei.

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Cao, S., He, W. From electronic heroin to created in China: game reports and gaming discourse in China 1981–2017 . Int. Commun. Chin. Cult 8, 443–464 (2021). https://doi.org/10.1007/s40636-021-00232-2

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  • DOI: https://doi.org/10.1007/s40636-021-00232-2

Keywords

  • Game
  • Game reports
  • CDA
  • People’s Daily
  • E-sports