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Parke J, Griffiths MD. The psychology of the fruit machine: the role of structural characteristics (revisited). Int J Ment Health Addict. 2006;4:151–79.
• Parke J, Griffiths MD. The role of structural characteristics in gambling. In: Smith G, Hodgins D, Williams R, editors. Research and measurement issues in gambling studies. New York: Elsevier; 2007. p. 211–43. This was the first ever publication to devise a taxonomy for structural characteristics in the gambling studies field and was subsequently used as the basis for other taxonomies of video game structural characteristics.
King DL, Delfabbro PH, Griffiths MD. The role of structural characteristics in problem video game playing: a review. Cyberpsychology. 2010;4(1):6.
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• Karlsen F. Entrapment and near miss: a comparative analysis of psycho-structural elements in gambling games and massively multiplayer online role-playing games. Int J Ment Health Addict. 2011;9(2):193–207. An excellent qualitative study that comparatively examines and compares structural characteristics in video gaming to those in gambling with particular emphasis on the elements of near misses and entrapment
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Clark L, Liu R, McKavanagh R, Garrett A, Dunn BD, Aitken MR. Learning and affect following near-miss outcomes in simulated gambling. J Behav Dec Making. 2013;26:442–50.
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Dixon MR, Schreiber JE. Near-miss effects on response latencies and win estimations of slot machine players. Psychol Rec. 2004;54:335–48.
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Dixon L, Trigg R, Griffiths MD. An empirical investigation of music and gambling behaviour. Int Gambl Stud. 2007;7:297–308.
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• Wood RTA, Griffiths MD, Chappell D, Davies MNO. The structural characteristics of video games: a psycho-structural analysis. CyberPsychol Behav. 2004;7:1–10. This was the first paper to empirically examine a wide range of structural characteristics in video gaming and was the empirical basis of a number of influential papers in the field that followed it. The fact that it used real gamers rather than university undergraduates was seen as one of the main strengths of the findings.
Chumbley J, Griffiths MD. Affect and the computer game player: the effect of gender, personality, and game reinforcement structure on affective responses to computer game-play. CyberPsychol Behav. 2006;9:308–16.
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• King DL, Delfabbro PH, Griffiths MD. Video game structural characteristics: a new psychological taxonomy. Int J Ment Health Addict. 2010;8:90–106. This is one of the most highly cited papers in the area of structural characteristics and video games and presented one of the most comprehensive taxonomies of structural characteristics in relation to computer games. The taxonomy has been used to underpin a number of the empirical studies outlined in this review.
Jackson SA, Eklund RC. The flow scale manual. Morgan Town: Fitness Information Technology; 2006.
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• Laffan DA, Greaney J, Barton H, Kaye LK. The relationships between the structural video game characteristics, video game engagement and happiness among individuals who play video games. Comput Hum Behav. 2016;65:544–9. One of the best recent papers empirically examining structural characteristics in video gaming in relation to both flow and happiness
McCormack A, Griffiths MD. A scoping study of the structural and situational characteristics of internet gambling. Int J Cyber Behav Psychol Learn. 2013;3(1):29–49.
• King DL, Delfabbro PH, Griffiths MD. The role of structural characteristics in problematic video game play: an empirical study. Int J Ment Health Addict. 2011;9:320–33. This is one of the few studies that have empirically examined the impact of a wide range of structural characteristics on problematic gaming rather than one specific characteristic. The study was also carried out using real gamers rather than undergraduate populations.
Sherry JL, Greenberg BS, Lucas K, Lachlan K. Video game uses and gratifications as predictors of use and game preference. In: Vorderer P, Bryant J, editors. Playing video games: motives, responses and consequences. New York: Routledge; 2006. p. 248–62.
• Westwood D, Griffiths MD. The role of structural characteristics in video game play motivation: a Q-methodology study. Cyberpsychol Behav Soc Netw. 2010;13:581–5. This is the only published paper in the literature in examine structural characteristics using Q-methodology and as such develops a new taxonomy of gamers based on structural characteristics used by real gamers. It is unlike any other study or taxonomy in the field but has yet to be empirically confirmed by other studies.
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Floros G, Siomos K. Patterns of choices on video game genres and Internet addiction. Cyberpsychol Behav Soc Netw. 2012;15:417–24.
Ghuman D, Griffiths MD. A cross-genre study of online gaming: player demographics, motivation for play, and social interactions among players. Int J Cyber Behav Psychol Learn. 2012;2(1):13–29.
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• Klemm C, Pieters W. Game mechanics and technological mediation: an ethical perspective on the effects of MMORPG’s. Ethics Inform Technol. 2017:1–13. doi:10.1007/s10676-017-9416-6. An excellent paper examining the ethics of game mechanics (essentially the structural characteristics of video games) and some of the more positive ways that structural characteristics could be used to promote healthy gaming rather than being used in a more exploitative manner.
Hamlen KR. Children’s choices and strategies in video games. Comput Hum Behav. 2011;27(1):532–9.
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Griffiths MD, King DL, Delfabbro PH. The technological convergence of gambling and gaming practices. In: Richard DCS, Blaszczynski A, Nower L, editors. The Wiley-Blackwell handbook of disordered gambling. Chichester: Wiley; 2014. p. 327–46.
Gainsbury S, Hing N, Delfabbro PH, King DL. A taxonomy of gambling and casino games via social media and online technologies. Int Gambl Stud. 2014;14:196–213.
Griffiths MD. The psychosocial impact of professional gambling, professional video gaming, and eSports. Casino Gaming Int. 2017;28:59–63.
van Rooij ATJ, Meerkerk G, Schoenmakers TM, Griffiths MD, van de Mheen D. Video game addiction and social responsibility. Addict Res Theory. 2010;18:489–93.
Yousafzai SY, Hussain Z, Griffiths MD. Social responsibility in online videogaming: what should the videogame industry do? Addict Res Theory. 2014;22:181–5.
Leino T, Sagoe D, Griffiths MD, Mentzoni RA, Pallesen S, Molde H. Gambling behavior in alcohol-serving and non-alcohol-serving venues: a study of electronic gaming machine players using account records. Addict Res Theory. 2017;25:201–7.
Leino T, Torsheim T, Blaszczynski A, Griffiths MD, Mentzoni R, Pallesen S, et al. The relationship between structural characteristics and gambling behavior: a population based study. J Gambl Stud. 2015;31:1297–315.