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Towards Scalable Governance: Sensemaking and Cooperation in the Age of Social Media

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Abstract

Cybernetics, or self-governance of animal and machine, requires the ability to sense the world and to act on it in an appropriate manner. Likewise, self-governance of a human society requires groups of people to collectively sense and act on their environment. I argue that the evolution of political systems is characterized by a series of innovations that attempt to solve (among others) two ‘scalability’ problems: scaling up a group’s ability to make sense of an increasingly complex world, and to cooperate in increasingly larger groups. I then explore some recent efforts toward using the Internet and social media to provide alternative means for addressing these scalability challenges, under the banners of crowdsourcing and computer-supported argumentation. I present some lessons from those efforts about the limits of technology, and the research directions more likely to bear fruit.

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Notes

  1. See also the ambitious Project Cybersyn as an early example of cybernetic governance in 1970 Chile (Medina 2011).

  2. In modern Political Science, governance is a broad term that refers to “all processes of governing, whether undertaken by a government, market or network, whether over a family, tribe, formal, or informal organization or territory and whether through laws, norms, power or language” (Bevir 2012). As opposed to government, a formal body with the authority to make decisions in a given political system, governance includes all actors with the ability to influence the decision-making process, and encompasses not only how nation states are governed, but also corporations, universities, and so on.

  3. It is worth noting that ultimately, individual humans are themselves not monoliths either. In cognitive science, there is significant theoretical and empirical support for the idea that individuals are themselves made up of societies of simpler, possibly competing agents (Minsky 1988), and maintain internal coherence among competing goals and beliefs through a form of constraint satisfaction (Thagard 2002) or interapersonal strategic game (Read 2001). However, the problems posed by such distributed governance have been effectively handled by natural evolution at the individual level, but remain very much a work-in-progress as we scale societal governance.

  4. https://www.wikipedia.org/

  5. https://stackoverflow.com/

  6. https://www.quora.com/

  7. https://stackexchange.com/

  8. See: Six Degrees of Mobilization. The Economist, 2013. http://www.economist.com/node/21560977

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Correspondence to Iyad Rahwan.

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This article is based on a keynote I delivered at the European Network for Social Intelligence (SINTELNET) workshop on Arguing on the Web 2.0, Amsterdam, under the title “Beyond Web Argumentation: Towards Scalable Civics.” It should therefore be read as a personal reflection, based on projects in which I was involved, rather than an exhaustive survey.

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Rahwan, I. Towards Scalable Governance: Sensemaking and Cooperation in the Age of Social Media. Philos. Technol. 30, 161–178 (2017). https://doi.org/10.1007/s13347-016-0246-y

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