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Abstract

In this paper we prove that in a Quasi-Dawson’s Chess (a restricted version of Dawson’s Chess) playing on a 3 × d board, the first player is loser if and only if d (mod)5 = 1 or d (mod)5 = 2. Furthermore, we have designed two algorithms that are responsible for storing the results of Quasi-Dawson’s Chess games having less than d + 1 files and finding the strategy that leads to win, if there is a possibility of winning (by a wining position, we mean one from which one can win with best play). Moreover we show that the total complexity of our algorithms is O(d 2). Finally we have implemented our algorithm in C++ which admits the main results of the paper even for large values of d.

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Correspondence to Keivan Borna.

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The first author is thankful to the National Elite Foundation of Iran for financial support.

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Borna, K., Ashrafi Payaman, N.A. Dawson’s chess revisited. Indian J Pure Appl Math 44, 771–794 (2013). https://doi.org/10.1007/s13226-013-0042-7

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  • DOI: https://doi.org/10.1007/s13226-013-0042-7

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