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Current Psychology

, Volume 30, Issue 1, pp 22–33 | Cite as

Sex Differences and Similarities in Video Game Experience, Preferences, and Self-Efficacy: Implications for the Gaming Industry

  • Melissa Terlecki
  • Jennifer Brown
  • Lindsey Harner-Steciw
  • John Irvin-Hannum
  • Nora Marchetto-Ryan
  • Linda Ruhl
  • Jennifer Wiggins
Article

Abstract

As computer technology continues to pervade every facet of life, the study of video game playing becomes more relevant. Studies show that sex differences continue to exist between men and women, boys and girls, in video game experience, favoring males. Few studies show any overlap in preferences between young men and women in their video gaming choices. The current study surveyed over 2,000 college undergraduates for video game experience, preferences, and self-efficacy. Although it was found that men play video games more often, have had more experience, and feel more confident in their game playing ability, a moderate female gaming population was found to exist, who also play video games regularly. Almost as many similarities as differences were found between men and women in their gaming preferences. Suggestions and implications for the video game industry are discussed.

Keywords

Sex differences Video game Experience Marketing 

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Copyright information

© Springer Science+Business Media, LLC 2010

Authors and Affiliations

  • Melissa Terlecki
    • 1
  • Jennifer Brown
    • 1
  • Lindsey Harner-Steciw
    • 1
  • John Irvin-Hannum
    • 1
  • Nora Marchetto-Ryan
    • 1
  • Linda Ruhl
    • 1
  • Jennifer Wiggins
    • 1
  1. 1.Psychology DepartmentCabrini CollegeRadnorUSA

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