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Positive Thinking Among Slot Machine Gamblers: A Case of Maladaptive Coping?

  • Jonathan Parke
  • Mark D. Griffiths
  • Adrian Parke
Article

Abstract

Background

Research has demonstrated that optimism and “positive illusions” can be used a coping mechanism among those facing adversity. Gamblers are a little studied group who also experience adversity and uncertainty. They often feel considerable levels of frustration, guilt, anger and a sense of feeling cheated after making significant losses. In order to deal with such feelings it is hypothesized that these individuals will search for positive consequences from their behaviour in order to offset this negative affect.

Objectives

To (1) determine whether after gambling, gamblers compensate and reduce negative affect by identifying positive consequences from experiencing a loss, and (2) identify types of strategies which gamblers employ and consider how these should be classified.

Materials and Methods

Eighty-seven regular slot machine gamblers were interviewed in a variety of environments housing slot machines. Each participant was asked a series of questions in a semi-structured format, to explore possible styles of positive thinking.

Results

Nine types of ‘positive thinking’ experienced by gamblers were identified. These included Comparative thinking, Prophylactic thinking, Biased frequency thinking, Responsibility avoidance, Chasing Validation, Prioritization, Resourcefulness, Thoughtfulness, and Fear Reduction. Gamblers who were positive thinkers experienced significantly less guilt than non-positive thinkers.

Conclusions

While reduction of negative affect may be perceived as positive in many other contexts, it is argued that it may counteract efforts to promote responsible gambling. Clinical implications and directions for future research are discussed.

Keywords

Gambling Gamblers Slot machines Positive thinking Cognitive bias 

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Copyright information

© Springer Verlag 2007

Authors and Affiliations

  • Jonathan Parke
    • 1
  • Mark D. Griffiths
    • 1
  • Adrian Parke
    • 1
  1. 1.International Gaming Research Unit, Psychology Division, Department of Social SciencesNottingham Trent UniversityNottinghamUK

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