Abstract
The paper presents innovative informatics methods for creating virtual technical heritage replicas, which are of significant scientific and practical importance not only to researchers but to the public in general. By performing 3D modeling and animation of aircrafts, spaceships, architectural-engineering buildings, and other technical objects, the process of learning is achieved while promoting the preservation of the replicas for future generations. Modern approaches based on the wide usage of computer technologies attract a greater number of young people to explore the history of science and technology and renew their interest in the field of mechanical engineering.
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Egorova, O., Shcherbinin, D. Creating technical heritage object replicas in a virtual environment. Front. Mech. Eng. 11, 108–115 (2016). https://doi.org/10.1007/s11465-016-0363-4
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DOI: https://doi.org/10.1007/s11465-016-0363-4