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A 3D Imaging Framework Based on High-Resolution Photometric-Stereo and Low-Resolution Depth

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Abstract

This paper introduces a 3D imaging framework that combines high-resolution photometric stereo and low-resolution depth. Our approach targets imaging scenarios based on either macro-lens photography combined with focal stacking or a large-format camera that are able to image objects with more than 600 samples per mm\(^2\). These imaging techniques allow photometric stereo algorithms to obtain surface normals at resolutions that far surpass corresponding depth values obtained with traditional approaches such as structured-light, passive stereo, or depth-from-focus. Our work offers two contributions for 3D imaging based on these scenarios. The first is a multi-resolution, patched-based surface reconstruction scheme that can robustly handle the significant resolution difference between our surface normals and depth samples. The second is a method to improve the initial normal estimation by using all the available focal information for images obtained using a focal stacking technique.

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Notes

  1. Also see http://carlos-hernandez.org/gallery/.

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Correspondence to Zheng Lu.

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Lu, Z., Tai, YW., Deng, F. et al. A 3D Imaging Framework Based on High-Resolution Photometric-Stereo and Low-Resolution Depth. Int J Comput Vis 102, 18–32 (2013). https://doi.org/10.1007/s11263-012-0589-5

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