Bio-inspired population-based meta-heuristics for problem solving
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What can Physics, Mathematics, Engineering, Computation, Artificial Intelligence and Knowledge Engineering contribute to the understanding of Nervous System, Cognitive Processes and Social Behaviour? This is the scope of Computational Neuroscience and Cognition, which uses computation to model and improve our understanding of natural phenomena.
How can Engineering, Mathematics, Computation, Artificial Intelligence and Knowledge Engineering find inspiration in the behaviour and internal functioning of physical, biological and social systems to conceive, develop and build-up new concepts, materials, mechanisms and algorithms of potential value in real world applications? This is the scope of the new Bionics, known as Bioinspired Engineering and Computation, as well as of Natural Computing.
“Self-Sampling Strategies for Multimemetic Algorithms in Unstable Computational Environments” by Rafael Nogueras and Carlos Cotta. In this paper, the authors consider island-based multimemetic algorithms running on a network of computing nodes which is not stable as some nodes and links may appear or disappear over time. They propose techniques to endow the system with self-scaling and self-healing capabilities to redistribute the computations on such unstable environments. To this end, they use probabilistic models to self-sample populations and to rewire the network to keep the connectivity. The proposed model is evaluated on three test problems of numerical optimization.
“Evolution of synaptic delay based neural controllers for implementing CPGs in hexapod structures” by José Santos Reyes and Pablo Fernández. The confronted problem is the design of walking controllers in hexapod robots. These controllers are implemented by synaptic delay neural networks which are trained by differential evolution. The authors compare their results against continuous recurrent neural networks. Both methods are evaluated on the hexapod robotic structure implemented with the physics simulator Open Dynamics Engine (ODE).
“A Binary Cuckoo Search Algorithm for Solving the Set Covering Problem” by Ricardo Soto, Broderick Crawford, Rodrigo Olivares, Jorge Barraza, Franklin Johnson and Fernando Paredes. In this paper the authors tackle the set covering problem, a classical optimization problem with many applications in real-life domains. They combine two bio-inspired metaheuristics as cuckoo search and black-hole optimization. Their approach achieves good results and outperforms some recent proposed methods.
“Collaborative Group Formation Using Genetic Algorithms” by Maria Pinninghoff, Miguel Ramirez, Ricardo Contreras Arriagada and Pedro Salcedo Lagos. Here the problem is that of group formation for collaborative learning, a essential problem in many academic activities. The authors propose to use a standard genetic algorithm with permutation encoding, which takes into account the similarities and differences among the individuals to form successful groups. The algorithm is evaluated on three types of classes in the Chilean educational system.
“Online Control of Enumeration Strategies via Bat-Inspired Optimization” by Ricardo Soto, Broderick Crawford, Rodrigo Olivares, Franklin Johnson and Fernando Paredes. This paper proposes a strategy for choosing the most promising variable/value ordering heuristic at each step of a search procedure. The solver is first run for a given time using different heuristics, gathering information that is used to build a weighted-sum model (WSM). Then the weights of WSM are optimized by means of two meta-heuristics: bat algorithm and black hole optimization. In a second step, the instance is solved choosing at each step the most promising heuristic in accordance with the optimized WSM.