Abstract
The problem of creation of a new class of computers called pattern computers is considered. These computer systems are based on the concept of representation of information on their environment in the form of patterns. These computers also process data represented in the form of patterns. Patterns correspond to objects of the world, can support data interchange with one another, and can interact with one another, whereas pattern computers model these activities. A version of description of patterns and examples of representations of patterns are proposed.
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Translated from Kibernetika i Sistemnyi Analiz, No. 6, pp. 29–44, November–December 2004.
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Meitus, V.Y. On the problem of creation of the pattern computer. Cybern Syst Anal 40, 812–823 (2004). https://doi.org/10.1007/s10559-005-0021-z
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DOI: https://doi.org/10.1007/s10559-005-0021-z