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HEARTBEAT4D: An Open-source Toolbox for Turning 4D Cardiac CT into VR/AR

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Abstract

Four-dimensional data sets are increasingly common in MRI and CT. While clinical visualization often focuses on individual temporal phases capturing the tissue(s) of interest, it may be possible to gain additional insight through exploring animated 3D reconstructions of physiological motion made possible by augmented or virtual reality representations of 4D patient imaging. Cardiac CT acquisitions can provide sufficient spatial resolution and temporal data to support advanced visualization, however, there are no open-source tools readily available to facilitate the transformation from raw medical images to dynamic and interactive augmented or virtual reality representations. To address this gap, we developed a workflow using free and open-source tools to process 4D cardiac CT imaging starting from raw DICOM data and ending with dynamic AR representations viewable on a phone, tablet, or computer. In addition to assembling the workflow using existing platforms (3D Slicer and Unity), we also contribute two new features: 1. custom software which can propagate a segmentation created for one cardiac phase to all others and export to surface files in a fully automated fashion, and 2. a user interface and linked code for the animation and interactive review of the surfaces in augmented reality. Validation of the surface-based areas demonstrated excellent correlation with radiologists’ image-based areas (R > 0.99). While our tools were developed specifically for 4D cardiac CT, the open framework will allow it to serve as a blueprint for similar applications applied to 4D imaging of other tissues and using other modalities. We anticipate this and related workflows will be useful both clinically and for educational purposes.

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Availability of Data and Material

As the focus of this manuscript was on the software methods, the anonymized imaging source data used in creating these virtual models is available only upon request.

Code Availability

3D Slicer is a free, open-source image computing platform available at https://www.slicer.org, The Unity game development platform is available at http://unity.com, Information and software relating to the Merge Cube is available at https://mergeedu.com/cube, Custom Software resources, The Python code for the custom Slicer module “PropagateSegToOtherPhases” as well as the custom C# scripts used in the Unity project are publicly available in the GitHub repository link at https://github.com/mikebind/Heartbeat4D, Cardiac4DTemplateProject.zip: A template Unity Project into which users may place their own processed data to create their own augmented reality app.

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Funding

This work was supported in part by an internal Seattle Children’s Heart Center grant awarded to Sujatha Buddhe, M.D.

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Authors

Contributions

Michael Bindschadler, Ph.D. created the custom software modules for use with 3D Slicer and manuscript draft. All authors participated in manuscript review and editing, as well as reviewing the virtual Unity/Merge models.

Corresponding author

Correspondence to R. K. Otto.

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Ethics Approval

A retrospective IRB exemption was obtained for this project for the use of the anonymized imaging data and informed consent from the subjects was not required. This data was previously acquired as part of a separate IRB-approved clinical trial. This study was performed in accordance with the institution’s ethical standards.

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Not required under our institution’s retrospective IRB exemption.

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Not required under our institution’s retrospective IRB exemption.

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Authors have no conflicts relating to this work.

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Bindschadler, M., Buddhe, S., Ferguson, M.R. et al. HEARTBEAT4D: An Open-source Toolbox for Turning 4D Cardiac CT into VR/AR. J Digit Imaging 35, 1759–1767 (2022). https://doi.org/10.1007/s10278-022-00659-y

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  • DOI: https://doi.org/10.1007/s10278-022-00659-y

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