Abstract
The complex control problem of creating home atmospheres using light, music, and projected wall-art can be reduced by focusing on desired experience, rather than product functions and features. A case study is described in which subjective interpretations of living room atmospheres were measured and embedded into a prototype display system. A personalization mechanism is proposed to manage individual differences in atmosphere ratings, enabling a user model to evolve over time. To create a meaningful and simple control mechanism for a wide range of users, three interfaces were developed and studied, ranging from concrete to abstract control and from structured to exploratory navigation.
Notes
Examples of commercial applications for collaborative filtering for music can be found at: http://www.moodlogic.com http://www.pandora.com, and http://www.liveplasma.com.
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Acknowledgments
The work presented in this article was partially funded by the Dutch Ministry of Economic Affairs. The authors wish to thank the anonymous reviewers and H. de Ridder for their valuable comments, and the ID-StudioLab for their support during the course of design and research.
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Vastenburg, M.H., Ross, P.R. & Keyson, D.V. A user experience-based approach to home atmosphere control. Univ Access Inf Soc 6, 1–13 (2007). https://doi.org/10.1007/s10209-006-0065-5
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DOI: https://doi.org/10.1007/s10209-006-0065-5