Locating experience: touring a pervasive performance

  • Alan Chamberlain
  • Leif Oppermann
  • Martin Flintham
  • Steve Benford
  • Peter Tolmie
  • Matt Adams
  • Ju Row Farr
  • Nick Tandavanitj
  • Joe Marshall
  • Tom Rodden
Original Article

DOI: 10.1007/s00779-010-0351-3

Cite this article as:
Chamberlain, A., Oppermann, L., Flintham, M. et al. Pers Ubiquit Comput (2011) 15: 717. doi:10.1007/s00779-010-0351-3

Abstract

Touring location-based experiences is challenging, as both content and underlying location services must be adapted to each new setting. A study of a touring performance called Rider Spoke as it visited three different cities reveals how professional artists developed a novel approach to these challenges in which users drove the co-evolution of content and the underlying location service as they explored each new city. We show how the artists iteratively developed filtering, survey, visualization, and simulation tools and processes to enable them to tune the experience to the local characteristics of each city. Our study reveals how by paying attention to both content and infrastructure issues in tandem, the artists were able to create a powerful user experience that has since toured to many different cities.

Keywords

Location-based performance Cycling Adaptation Wi-Fi fingerprinting Seams User generated content Rider Spoke 

Copyright information

© Springer-Verlag London Limited 2011

Authors and Affiliations

  • Alan Chamberlain
    • 1
  • Leif Oppermann
    • 2
  • Martin Flintham
    • 1
  • Steve Benford
    • 1
  • Peter Tolmie
    • 1
  • Matt Adams
    • 3
  • Ju Row Farr
    • 3
  • Nick Tandavanitj
    • 3
  • Joe Marshall
    • 1
  • Tom Rodden
    • 1
  1. 1.Mixed Reality LaboratoryUniversity of NottinghamNottinghamUK
  2. 2.Fraunhofer Institute for Applied Information Technology FIT, Schloss BirlinghovenSankt AugustinGermany
  3. 3.Blast Theory, Unit 5BrightonUK

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