Abstract
Practices in new media art pose very interesting challenges to the multimedia research community in terms of software tools development, usage of media technologies or documentation and conservation of new meda artworks. In this paper, we present the different stages in the life cycle of new media artworks and we illustrate the use of the canonical processes of media production in this context. This work is a first step towards a process modeling framework for the description and documentation of new media artworks.
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Kerhervé, B., Gerbé, O. & Landon, P. Process modeling for new media artworks. Multimedia Systems 14, 377–383 (2008). https://doi.org/10.1007/s00530-008-0133-1
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DOI: https://doi.org/10.1007/s00530-008-0133-1