Animating pictures of water scenes using video retrieval


We present a system to quickly and easily create an animation of water scenes in a single image. Our method relies on a database of videos of water scenes and video retrieval technique. Given an input image, alpha masks specifying regions of interest, and sketches specifying flow directions, our system first retrieves appropriate video candidates from the database and create the candidate animations for each region of interest as the composite of the input image and the retrieved videos: this process spends less than one minute by taking advantage of parallel distributed processing. Our system then allows the user to interactively control the speed of the desired animation and select the appropriate animation. After selecting the animation for all the regions, the resulting animation is completed. Finally, the user optionally applies a texture synthesis algorithm to recover the appearance of the input image. We demonstrate that our system allows the user to create a variety of animations of water scenes.

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We would like to thank the anonymous reviewers for their insightful and constructive comments. Many thanks also go to Ayumi Kimura for discussions and encouragements. This work was supported by JSPS KAKENHI Grant Numbers JP15H05924 and JP25730071. This work was supported by Japan Science and Technology Agency, CREST. This work was partially supported by the Joint Research Program (Short-term Collaborative Research) of the Institute of Mathematics for Industry, Kyushu University. Yoshinori Dobashi was partially supported by UEI Research.

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Correspondence to Makoto Okabe.

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Okabe, M., Dobashi, Y. & Anjyo, K. Animating pictures of water scenes using video retrieval. Vis Comput 34, 347–358 (2018).

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  • Single image
  • Interactive design
  • Video database
  • Video analysis/synthesis
  • Fluid animation
  • Texture analysis/synthesis