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The Visual Computer

, Volume 33, Issue 3, pp 343–354 | Cite as

Fire synthesis using basis fires and design

  • Sai-Keung WongEmail author
  • Tse-Ching Chang
  • Tan-Chi Ho
  • Jung-Hong Chuang
Original Article

Abstract

In this paper, we present an approach to use basis fires to design and synthesize fires in desired shapes and motions. In the preprocessing stage, each basis fire is simulated based on a physics-based fire simulator with a specific simulation configuration. The pathlines and temperatures of the basis fires are stored in a database. In the fire design stage, a user inputs a sequence of curves which represent the desired shapes of fires. In the fire synthesis stage, we use a least-square fitting method to fit the curves using the pathlines and temperatures of the basis fires. In the fire animation stage, we adopt a modified motion graph for animating the synthesized fires. We have applied our approach to synthesize fires with different shapes and motions. Experimental results show that our approach is easy to use and it can produce fires with desired shapes in an intuitive manner. The synthesized fire can be animated at real-time rates.

Keywords

Fire synthesis Design Animation 

Notes

Acknowledgments

We would like to thank the anonymous reviewers for their invaluable comments. This work was supported in part by Ministry of Science and Technology of ROC (Taiwan) grants under MOST 103-2221-E-009-127 and MOST 103-2221-E-009-122-MY3.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2016

Authors and Affiliations

  • Sai-Keung Wong
    • 1
    Email author
  • Tse-Ching Chang
    • 1
  • Tan-Chi Ho
    • 1
  • Jung-Hong Chuang
    • 1
  1. 1.National Chiao Tung UniversityHsinchuTaiwan

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