Skip to main content
Log in

From measured physical parameters to the haptic feeling of fabric

  • Original Article
  • Published:
The Visual Computer Aims and scope Submit manuscript

Abstract

Abstract real-time cloth simulation involves the solution of many computational challenges, particularly in the context of haptic applications, where high frame rates are necessary for obtaining a satisfactory tactile experience. In this paper, we present a real-time cloth simulation system that offers a compromise between a realistic physically-based simulation of fabrics and a haptic application with high requirements in terms of computation speed. We place emphasis on architecture and algorithmic choices for obtaining the best compromise in the context of haptic applications. A first implementation using a haptic device demonstrates the features of the proposed system and leads to the development of new approaches for haptic rendering using the proposed approach.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Similar content being viewed by others

References

  1. AATCC COMMITTEE RR89: Fabric Hand: Guidelines for the Subjective Evaluation. AATCC Evaluation Procedure 5 (2001)

  2. Astley, O.R., Hayward, V.: Multirate haptic simulation achieved by coupling finite element meshes through Norton equivalents. In: Proceedings of IEEE International Conference on Robotics and Automation, vol. 2, pp. 989–994 (1998)

  3. Baraff, D., Witkin, A.: Large steps in cloth simulation. Comput. Graph., Ann. Conf. Ser. 32, 43–54 (1998)

    Google Scholar 

  4. Baraff, D., Witkin, A., Kass, M.: Untangling cloth. ACM Trans. Graph. (Proceedings of ACM SIGGRAPH 2003) 22, 862–870 (2003)

    Google Scholar 

  5. Bishop, D.P.: Fabrics: sensory and mechanical properties. Textile Progress 26(3) (1996)

  6. Bridson, R., Marino, S., Fedkiw, R.: Simulation of clothing with folds and wrinkles. In: Proceedings ACM/Eurographics Symposium on Computer Animation, pp. 28–36 (2003)

  7. Choi, K., Ko, H.: Stable but responsive cloth. In: Proceedings of ACM SIGGRAPH’2002, pp. 604–611 (2002)

  8. Desbrun, M., Schröder, P., Barr, A.: Interactive animation of structured deformable objects. In: Proceedings of Graphics Interface, Morgan Kaufmann (1999)

  9. Dillon, P., Moody, W., Bartlett, R., Scully, P., Morgan, R., James, C.: Sensing the fabric: To simulate sensation through sensory evaluation and in response to standard acceptable properties of specific materials when viewed as a digital image. In: Proceedings of Haptic Human-Computer Interaction, Springer (2001)

  10. Eberhardt, P., Weber, A., Strasser, W.: A Fast, flexible, particle-system model for cloth draping. IEEE Comput. Graph. Appl. 16(5), 52–59 (1996)

    Article  Google Scholar 

  11. Eberhardt, B., Etzmuss, O., Hauth, M.: Implicit-explicit schemes for fast animation with particles systems. In: Proceedings of Eurographics Workshop on Computer Animation and Simulation, pp. 137–151 (2000)

  12. Eischen, J.W, Deng, S., Clapp, T.G.: Finite-element modeling and control of flexible fabric parts. IEEE Comput. Graph. Appl. 16(5), 71–80 (1996)

    Article  Google Scholar 

  13. Govindaraj, M., Garg, A., Raheja, A., Huang, G., Metaxas, D.: Haptic simulation of fabric hand. In: I. Oakley, S. O’Modhrain, F. Newell (eds.) Eurohaptics Conference 2003, (2003)

  14. Hauth, M., Etzmuss, O.: A high performance solver for the animation of deformable objects using advanced numerical methods. Comput. Graph. Forum (Eurographics 2001) 20(3), 319–328 (2001)

    Article  Google Scholar 

  15. Huang, G., Metaxas, D., Govindaraj, M.: Feel the “fabric”: an audio-haptic interface. In: Proceedings of the 2003 ACM Siggraph/Eurographics Symposium on Computer Animation (2003)

  16. Hui, C.L., Lau, T.W, Ng, S.F., Chan, K.C.C.: Neural network prediction of human psychological perceptions of fabric hand. Text. Res. J., May (2004)

  17. Magnenat-Thalmann, N., Cordier, F., Keckeisen, M., Kimmerle, S., Klein, R., Meseth, J.: Simulation of clothes for real-time applications. In: Proceedings of Eurographics 2004, Tutorial 1, (2004)

  18. Mäkinen, M., Meinander, H., Luible, C., Magnenat-Thalmann, N.: Influence of physical parameters on fabric hand. In: Proceedings of the HAPTEX Workshop, University of Hannover, Hannover (2005)

  19. Meyer, M., Debunne, G., Desbrun, M., Barr, A.H.: Interactive animation of cloth-like objects in virtual reality. J. Vis. Comput. Anim. (2000)

  20. Metzger, J., Kimmerle, S., Etzmuss, O.: Hierarchical techniques in collision detection for cloth animation. J. WSCG 11(2), 322–329 (2003)

    Google Scholar 

  21. Morgenbesser, H.B., Srinivasan, M.A.: Force shading for haptic shape perception. In: Proceedings of the ASME Dynamic Systems and Control Division, vol. 58, pp. 407–412 (1996)

  22. Ruspini, D., Kolarov, K., Khatib, O.: The haptic display of complex graphical environments. In: Proceedings of 24th Annual Conference on Computer Graphics and Interactive Techniques, pp. 345–352 (1997)

  23. Salisbury, J.K., Brock, D., Massie, T., Swarup, N., Zilles, C.: Haptic rendering: Programming touch interaction with virtual objects. In: Proceedings of the ACM Symposium on Interactive 3D Graphics (1995)

  24. Salsedo, F., Fontana, M., Tarri, F., Ruffaldi, E., Bergamasco, M., Magnenat-Thalmann, N., Volino, P., Bonnani, U., Brady, A., Summers, I., Qu, J., Allerkamp, D., Böttcher, G., Wolter, F.-E., Mäkinen, M., Meinander, H.: Architectural design of the HAPTEX system. In: Proceedings of the HAPTEX Workshop, University of Hannover, Hannover (2005)

  25. Volino, P., Magnenat-Thalmann, N.: Comparing efficiency of integration methods for cloth animation. In: Proceedings of the Conference on Computer Graphics International (CGI-01), IEEE Computer Society (2001)

  26. Volino, P., Magnenat-Thalmann, N.: Implementing fast cloth simulation with collision response. In: Computer Graphics International Proceedings, pp. 257–266, IEEE Computer Society (2000)

  27. Volino, P., Magnenat-Thalmann, N.: Accurate garment prototyping and simulation. Comput. Aid. Des. Appl. 2(1-4), CAD Solutions.

  28. Zilles, C.B., Salisbury, J.K.: A constraint based God-Object method for haptic display. In: Proceedings of the IEEE Conference on Intelligent Robots and Systems, pp. 146–151 (1995)

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Pascal Volino.

Rights and permissions

Reprints and permissions

About this article

Cite this article

Volino, P., Davy, P., Bonanni, U. et al. From measured physical parameters to the haptic feeling of fabric. TVC 23, 133–142 (2007). https://doi.org/10.1007/s00371-006-0034-2

Download citation

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s00371-006-0034-2

Keywords

Navigation