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1 continuity everywhere. Moreover, they can be used to generate representations at different levels of detail, enabling the interactive display of at least a coarse version of the objects, whatever the performance of the workstation. We also present a practical solution to the unwanted-blending problem, used to avoid blending between parts of the surface that do not correspond to neighboring skeletal elements.
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Published online: 22 May 2003
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Hornus, S., Angelidis, A. & Cani, MP. Implicit modeling using subdivision curves. Visual Comp 19, 94–104 (2003). https://doi.org/10.1007/s00371-002-0179-6
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DOI: https://doi.org/10.1007/s00371-002-0179-6