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Towards shape representation using trihedral mesh projections

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-coordinates} of the vertices are completely governed by the Z-coordinates assigned to four selected ones. This allows describing the spatial polygonal mesh with just its 2D projection plus the heights of four vertices. As a consequence, these projections essentially capture the “spatial meaning” of the given surface, in the sense that, whatever spatial interpretations are drawn from them, they all exhibit essentially the same shape.

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Published online: 5 February 2003

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Ros, L., Sugihara, K. & Thomas, F. Towards shape representation using trihedral mesh projections. Visual Comp 19, 139–150 (2003). https://doi.org/10.1007/s00371-002-0176-9

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  • DOI: https://doi.org/10.1007/s00371-002-0176-9

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