Zusammenfassung
Wenn sich Computertechnik nahtlos in unseren Alltag integrieren soll, dann erfordert dies neue Bauformen und Interaktionsstile, die auf die menschlichen Fähigkeiten abgestimmt sind. Dieser Artikel zeigt drei Gestaltungsaspekte auf, mittels derer wir eine solche Integration erreichen können. Er beschreibt in aller Kürze eine Reihe von Prototypen der Arbeitsgruppen Medieninformatik und Mensch-Maschine-Interaktion an der LMU München und reflektiert kurz den verwendeten methodischen Ansatz.
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Butz, A., Beyer, G., Hang, A. et al. Out of Shape, Out of Style, Out of Focus. Informatik Spektrum 37, 390–396 (2014). https://doi.org/10.1007/s00287-014-0797-1
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DOI: https://doi.org/10.1007/s00287-014-0797-1