Methods
Participants
Twelve participants completed Experiment 2, one of whom was female (mean age: 25.5 ± 3.3, age range: 20–30 years). All participants in Experiment 2 were right-handed and had self-reported normal or corrected-to-normal vision and self-reported normal vestibular functioning. They were recruited from the Max Planck Institute Subject Database and were naïve with respect to the purpose of the study. This research was performed in accordance with the ethical standards specified by the 1964 Declaration of Helsinki. Participants received compensation of 12€ following completion of the 1.5 h experimental session.
Stimuli and apparatus
Passive transport vehicle
Participants were seated on the Max Planck Institute (MPI) Motion Simulator which consists of a large anthropomorphic robot arm (KUKA Robotics, Augsburg, Germany) customized for use in scientific research (Teufel et al. 2007; see Fig. 4a). Its six joints allow the MPI Motion Simulator to deliver motion trajectories with up to six degrees of freedom (X, Y, and Z translations and pitch, roll, and yaw rotations). During the experiment, participants wore noise-canceling headphones which played recorded wind sounds to mask the noise produced by the MPI Motion Simulator. The trajectories included random up-and-down motions of low amplitude (maximum power between 5–10 and 15–25 Hz, rms amplitude = 0.9 mm) to mask the vibrations of the apparatus. The experiment took place in complete darkness while experimenters monitored participants’ behavior via a live infrared video feed in a nearby control room.
Motion-capture systems
Three infrared cameras (OptiTrack, NaturalPoint, Inc., Corvallis, Oregon) were mounted on the robot arm above the participant’s right shoulder. The cameras tracked the location and orientation of reflective markers that were attached to an arm brace at a rate of 83 Hz (Fig. 4b). The precise joint angles of the MPI Motion Simulator, which specify the exact movement profile executed by the robot, were recorded at the same rate.
Targets
The targets in Experiment 2 were three circular LEDs, 5.5 cm in diameter, spaced 0.75 m apart and mounted 3.36 m off the ground in front of the participant. This was the approximate shoulder height of participants seated in the MPI Motion Simulator. These targets remained at the same height for all participants. The targets were viewed with the room fully illuminated, so as to allow accurate perception of the locations of the targets.
Procedure
Trials began when the room was illuminated by an ambient light. Five-seconds passed before one of the three target lights turned on. When ready, participants pointed to the illuminated target light with their right hand, then pressed a button with their left hand to initiate the movement. Both the target light and the ambient light were extinguished just prior to movement initiation. Participants were allowed to keep their eyes open if they chose to do so, as the room was completely dark. The MPI Motion Simulator then moved the participant along one of several pre-defined trajectories (each described below). Participants heard a beep at the end of the trial which prompted them to lower their arm. The room was not re-illuminated until a short, back-and-forth “disorienting” trajectory was delivered to bring the participants to the next starting location. There were two physical starting locations, either 1.25 m to the right or 1.25 m to the left of the middle target. The two physical starting locations and three target locations resulted in a total of six target-relative starting locations, one of which was activated pseudorandomly on each trial (Fig. 4c).
After the completion of the experiment, participants filled out a short questionnaire. They reported the number of unique trajectories they felt they experienced, the shape of those velocity profiles, the relative difficulty of the task, and whether they felt motion sickness at any point during the experiment.
Practice trials
The first four trials of the experiment were completed with the ambient light on, both to allow participants to practice and to establish a baseline pointing accuracy. Four additional practice trials were completed in darkness to allow participants to adjust to the pitch-black conditions.
Trajectories
As in Experiment 1, there were three basic types of velocity profiles that participants experienced (see Fig. 4d). The trajectories in Experiment 2 were slower and shorter than Experiment 1, but were more controlled (i.e., there was much less trial-to-trial variation for the same trajectory). The MPI Motion Simulator can monitor its own location much more accurately than the robotic wheelchair, allowing for more precise control over its position and velocity.
Peak velocities of the trajectories in Experiment 2 ranged between 0.34 and 0.74 m/s and all trajectories were 2.5 m long. Each type of velocity profile was experienced at three different peak velocities. Unlike in Experiment 1, a variable pause was inserted before the second acceleration of the two-interval trajectories as a way of testing the effect of pause duration on the perception of the second movement interval. Taking into account all the variations, there were a total of 90 unique trajectories. All constant-velocity trajectories (18 total) were repeated twice, yielding a total of 108 experimental trials. Trajectories were delivered in a pseudorandom order.
Data analysis
All analyses were performed off-line in Matlab (MathWorks, Inc., Natick, MA), and were the same as in Experiment 1 (see above).
Simulations
Perceptual errors were modeled in Matlab by simulating a participant moving with a specific velocity profile and inverting the equation for computing perceived location to compute pointing angles along a path for a given target location (θ = arctan ΔX/ΔY). Here, ΔX and ΔY represent the distances from the subjective target location, which, unlike in our typical analysis, is not assumed to correspond to the actual target location. Subsequently, perceived location and velocity were computed using the forward equation (ΔX = ΔY tan θ), taking into account the assumptions discussed in the introduction (such as correctly perceived target location and a non-veering travel path). In this way, the effects on pointing behavior of errors other than misperceived self-motion can be simulated. For example, to simulate an error exclusively resulting from a misperceived target distance at trial onset, we place the target, say, 50% closer to the participant along the line of sight and compute changes in pointing angle toward this location as the participant moves at a constant-velocity along a straight path. The resulting angles are used to compute perceived location under the assumption that the participant has perceived the target to be in its true location. Using the type of analysis just described, separate simulations were performed to determine the specific consequences of a misperception of initial target location, a misperception of heading (travel direction), and a misperception of translational velocity.
Results
Data removal
The responses of four participants indicated almost no detection of changes in velocity. Following the experiment, these participants reported being confused throughout the experiment. Because their data differed substantially from the other eight participants, their results were excluded from all analyses and figures except for Fig. 5g. It is important to take note of their inability to complete the task, however, as it highlights important individual differences observed in this task.
Baseline accuracy
All biases in baseline accuracy (actual velocity on eyes-open-pointing trials subtracted from perceived velocity) were greatly reduced in Experiment 2 compared to Experiment 1 (see Fig. 5a compared to Fig. 3a). This most likely was due to the more controlled movements produced by the MPI Motion Simulator. In Experiment 1, the mean unsigned difference between actual and perceived velocity for the first 3 s of all eyes-open trials was 0.08 ± 0.04 m/s. In Experiment 2, the same statistic for the first 20 s of reverse-motion eyes-open trials, for example, was 0.03 ± 0.03 m/s.
Constant-velocity trajectories: under-perception of distance traveled
As in Experiment 1, the distance traveled at the end of the constant-velocity trials was under-perceived for all subjects in almost all trials (Fig. 5b). There was also a steady decrease in perceived velocity during periods of constant-velocity travel, although this effect is not quite as prominent as in Experiment 1 (Fig. 5c). Nevertheless, average perceived velocity at the beginning of any constant-velocity interval was higher than at the end. The difference between these time points is significantly greater than zero for all trajectories in Experiment 2 (see Table 1). Significance remains when only trials beginning to the right of the target are considered. These are the trials in which there were the fewest biomechanical constraints on arm movements.
Table 1 Measured perceived velocity at the beginning and end of intervals of nonzero constant-velocity travel
Two-interval trajectories
For trajectories in which the second acceleration was identical to the first, the average perceived velocity is nearly zero during the second interval (Fig. 5d). Because some participants actually perceived a movement reversal during the second interval, we also analyzed the average unsigned perceived velocity. Here, proportional perceived velocity is still reduced in the second interval (Fig. 5e). For all trajectories, the average ratio of the absolute value of perceived velocity to the actual velocity at the first velocity peak is 112.54 ± 18.29%. The same ratio at the second velocity peak is 80.42 ± 23.66%. There was no effect of changing the length of the pause interval between the two intervals of an individual trial.
Reverse-motion trajectories
Eight participants responded robustly to the direction change in the reverse-motion trajectories (Fig. 5f). The four participants whose data was removed from the rest of the analysis had perceived velocities during the reverse-motion trajectories that appeared much different than those of other participants (Fig. 5g). Rather than responding to changes in movement direction, the perceived velocity profiles of these four participants were roughly flat; even on individual trials. These participants also produced a flat response for all trajectory types. Whether this was due to poor movement perception or a misunderstanding of the experimental instructions is not clear. Nevertheless, this result prompted the removal of these four participants from the rest of the analysis.
Start-point dependence
The effect of starting location was analyzed for the constant-velocity and reverse-motion trajectories. A two-way (starting location × target light), repeated-measures ANOVA resulted in a significant interaction effect between start location and target light (F(2,274) = 8.486, p = 0.0003 for constant-velocity trajectories at 3.98 s after initiation and F(2,128) = 9.461, p = 0.0002 for reverse-motion trajectories at 5.25 s after initiation). This reflects the fact that, for both types of velocity profiles, the target light that was the farthest to the right (3 was the farthest to the right, 2 was in the middle, and 1 was to the left), resulted in an increase in mean recovered perceived velocity when the starting location was on the left. For constant-velocity trajectories, these means are equal to 0.44, 0.47, and 0.51 m/s, respectively. For reverse-motion trajectories, these means are equal to 0.38, 0.45, 0.52 m/s. The opposite trend is seen when the starting location was on the right. For constant-velocity trajectories, the means for target lights 1, 2, and 3 are 0.58, 0.56, and 0.51 m/s. For reverse-motion trajectories, they are 0.57, 0.49, and 0.46 m/s. For four of the six starting locations, faster trajectories lead to faster recovered perceived velocity. The mean values of perceived velocity for the different trajectories are shown in Fig. 5h. These results show that there appears to be some biomechanical constraints that lead to predictable start-point dependence effects. Specifically, when a participant’s arm moves to the left, across the torso, the speed of movement is slower than when the arm moves to the right. As in Experiment 1, the overall shape of the perceived velocity profile was not altered by changing the starting location.
Simulations
To test two of the assumptions presented in the introduction (initial perception of target distance is accurate and perceived direction of movement is parallel to the actual direction), we simulated how recovered perceived location and velocity would change if participants misperceived the original target distance (Fig. 6a) or failed to perceive themselves moving along a vector that was not aligned with their actual motion (Fig. 6b), leading to a perceived final location closer to or farther from the target. A third possible source of error, which is the type of error we expected to identify using our method, is a leaky integration of acceleration, which results in incorrect estimates of self-velocity and, hence, incorrect estimates of distance traveled (Fig. 6c). To make a more direct comparison with our results, the effects of leaky integration were modeled for the actual trajectories from Experiment 2 (Fig. 7).