Skip to main content
Log in

The realisation of a virtual manufacturing system requires an open network environment to perform 3D graphics simulation or virtual reality information processing among multiple users. This paper introduces a prototype system that employs Java, the virtual reality modelling language (VRML) and the external authoring interface (EAI) to perform NC machining simulation. A client/server paradigm is adopted to construct a multi-user enabled interactive environment. A novel method is presented to update dynamically the geometry of a workpiece being cut in a VRML-based scene. In addition, the prototype system is analysed in terms of functionality and performance.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Similar content being viewed by others

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

About this article

Cite this article

Qiu, Z., Chen, Y., Zhou, Z. et al. Multi-User NC Machining Simulation over the WWW. Int J Adv Manuf Process 18, 1–6 (2001). https://doi.org/10.1007/PL00003949

Download citation

  • Issue Date:

  • DOI: https://doi.org/10.1007/PL00003949

Navigation