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Fast garment drape simulation using geometrically constrained particle system

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Abstract

A simulation system for versatile garment drape has been developed. Using this system, the shape of a garment can be simulated in consideration of fabric physical properties as well as the interaction between fabrics and other objects. Each fabric piece in a garment is modeled using a geometrically constrained particle system and its behavior is calculated from an implicit numerical integration algorithm in a relatively short time. The system consists of three modules including a preprocessor for the preparation of fabric patterns and external objects, a postprocessor for the results of three-dimensional visualization, and a drape simulation engine. It can be used for the design process of textile goods, garments, furniture, or upholsteries.

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Correspondence to Chang Kyu Park.

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Kim, S., Park, C.K. Fast garment drape simulation using geometrically constrained particle system. Fibers Polym 4, 169–175 (2003). https://doi.org/10.1007/BF02908274

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  • DOI: https://doi.org/10.1007/BF02908274

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