Abstract
An emergent approach for the design of artifacts (artificial systems) is proposed. First, the system design process is reformulated in the framework of set and mapping theory, and the design problem is defined as an inverse mapping from the set of specifications depending on the environment to the set of components and their connections. The inverse problem can be solved by the iteration of forward mapping. Next, the problem is classified from the viewpoint of the specifications and the environment. The concepts of evolution, adaptation, learning, and coordination can be related to classified problems. Emergent design procedure is defined in the framework of these concepts, in particular by taking evolutionary computing techniques into account. Two examples are shown: the first is a design of complex linear passive filters, and the other is a design of multilink moving robots.
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Kitamura, S., Kakuda, Y. & Tamaki, H. An approach to the emergent design theory and applications. Artif Life Robotics 3, 86–89 (1999). https://doi.org/10.1007/BF02481252
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DOI: https://doi.org/10.1007/BF02481252