Advertisement

The Visual Computer

, Volume 4, Issue 2, pp 118–118 | Cite as

Letters to the editor

  • Martin J. Dürst
  • Isaac D. Scherson
Article
  • 12 Downloads

Keywords

Image Processing Artificial Intelligence Computer Graphic 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

References

  1. 1.
    Scherson ID, Caspary E (1987) Data structures and the time complexity of ray tracing. The Visual Computer 3(4):201–213Google Scholar
  2. 2.
    Arnaldi B, Priol T, Bouatouch K (1987) A new space subdivision method for ray tracing CSG modelled scenes. The Visual Computer 3(2):98–108Google Scholar

References

  1. 1.
    Arnaldi B, Priol T, Bouatouch K (1987) A new space subdivision method for ray tracing CSG modelled scenes. The Visual Computer 3(2):98–108Google Scholar
  2. 2.
    Scherson L, Caspary E (1987) Data structures and the time complexity of ray tracing. The Visual Computer 3(4):201–213Google Scholar

Copyright information

© Springer-Verlag 1988

Authors and Affiliations

  • Martin J. Dürst
  • Isaac D. Scherson

There are no affiliations available

Personalised recommendations